I'm trying to make a romance mod where the NPC will romance the player.
Once the NPC is a companion follower, I would like to have the NPC start dialogue with the player after he sleeps (when I know the player won't be in combat) at so many game seconds after sleeping (to give the player time to get oriented and moving).
I looked through the script variables list on the wiki, but couldn't find a game variable for time or a timer type thing.
Would there be a better way to set this up? I want the player to feel like the NPC is romancing him/her, not the other way around where the player has to initiate everything. I want the NPC to start conversations during downtime (which would be after sleeping -- couldn't find any script variables that referred to player sitting).