So I haven't used the GECK in a while (school and whatnot) so I've been trying a few things to see how rusty I am. I wanted to mix and match weapons and ammo, nothing fancy. In this case a 10mm pistol that uses flamer ammo. Of course, I don't just want to literally use up my ammo, I want a jet of fire to come out of the gun too. I mostly just matched all the settings to the Flamer itself insofar as game data / art and sound, but when I use the gun in-game (by using player.additem [base_ID] 1 100 in console command) it doesn't fire. At all. When I click, nothing happens, not a sound, no animation, and certainly no massive jets of fire.
So here's the properties for the weapon, see if you can decipher what's going on here for me. All help is loved, thanks!
http://i107.photobucket.com/albums/m315/Kaileo/GECK%20Error/AngryFleaProperties1.jpg
http://i107.photobucket.com/albums/m315/Kaileo/GECK%20Error/AngryFleaProperties2.jpg
Well, you have 2 options:
1. Open WeapFlamer and change the Model of the weapon to 10mm Pistol and adjust reload and attack animations.
2. Open Weap10mmPistol and change the Projectile to FlameProjectile. (If you change the weapon to Auto it will be bugged)
1st option is better and it has less number of bugs.