Introduction: This mod started out from the Craftybits team tossing ideas around a thread for a necromancer and mage oriented addon for Craftybits which is probably the best Crafting lifestyle mod to date for Oblivion. When there were enough ideas but nothing happened, I decided to start experimenting with the ideas - And that's how it started, A Necromancy overhaul with a practical and busy touch, with actual theory! I've been working on this mod pretty much alone, gradually fleshing out the ideas and pestering/amusing the wonderful Craftybits team with testing the mod, but we don't have too many testers with free time and decided to do most of the testing myself.
Getting to the point: This ofcourse means I've been working on it for months and I'm getting close to a release, the thing is I can't wait and I think neither can you, so If you feel like helping me with getting the first version of this Badboy out the door, I'd be thrilled! This is a downright shameless recruitment :laugh: Take a look at the Mod thread http://thewormhole.nfshost.com/forum/index.php/topic,1549.0.html and if you feel up to it sign on up and get Unholy! I've got big things planned yet... :dance: The interesting things start at page four.
And once this is done and you feel up to it there are some awesome things to be done with Craftybits itself, help us bring realism to a virtual world, it's hard as hell! Beta testers, scripters, modelers, mostly testers and scripters, people with good ideas, show us what you can do! :ph34r:
It's not really my call, but since Illiana is also no longer modding, don't let her down by letting the development on Deserts of Anequina slow down, get that Jewel going on!
I honestly intended this to be a simple introduction to my upcoming mod of Surreal Necromancy only, but these things can't really be separated!
This has been Dominick from Team Craftybits, with a little Rallying call to the http://thewormhole.nfshost.com/forum/index.php! Put your modding hats on!