» Fri Apr 08, 2011 6:39 am
This happens whenever a mod is made using a foreign-language copy of Oblivion, but in most cases you'll just the French, German names of things substituted. If it was a language using another character set, you get the characters at the same code points (hex values) in your code page, so it doesn't mean anything any more. I would guess it's a Japanese or Korean mod.
You may be able to load the mod in your own CS to have the effect reversed just by editing the affected cells.