I have succesfully created an animation useing blender. I have even been able to apply this animation to the mesh in nifskope. The animation played alright in nifskope. However, I couldnt seem to make it work in the game. Help?
--Thanks
-MNPred
Make sure the animation's NiControllerSequence has a right value (name) set. For special idles use
SpecialIdle_*any name*. For other types of animations check http://cs.elderscrolls.com/constwiki/index.php/AnimGroups.