» Sun Apr 17, 2011 6:24 pm
I quite like the lack of limits in the game. I'm perfectly happy to carefully evaluate things and set my own limits.
For example, I find simply having the short duration spell as a self-imposed limit far more fun that limiting chameleon below 100.
More examples of self-imposed limits that I use:
-The armor rating max is 85. My character dresses for fashion and normally has an armor rating around . . . 13.
-Attributes can go up to 100, but for my small and fragile glass cannon, she finds herself unable to ever increase strength or endurance - both are permanently at 30. Yet, we would be pissed if she couldn't boost her agility and intelligence to 100.
-Skills can go up to 100, but there are numerous skills, including blade, h2h, blunt, security, speechcraft that my character will never touch.
I would much rather pick, choose and decide my own limits than have the limit police of game mechanics help decide what my character should use and how to use it.