Natal Use

Post » Wed Apr 27, 2011 2:19 pm

I wouldn't say that I feel negatively about Kinect in and of itself, per se. It's just that by its nature, it would force any game in which it took a fundamental role to dramatically change in terms of gameplay. You can't move forward, back, left and right, or look around (unless maybe it incorporated head tracking I suppose) without a controller, or a mouse and keyboard. Kinect is a great, promising tech in my opinion. I can foresee a lot of games coming out at some point down the line that really take advantage of it to create experiences you just couldn't have without it or with any other interface. And I think that's great. Just not - in my opinion - for traditional core gaming. And since that's what I want TES to remain, I have to steadfastly feel a sense of "Oh god, please no!" when it comes to the thought of Kinect being a fundamental part of the experience in any way.

That said, what I WOULD like to see some brave developer try, is creating a hybrid system combining head-tracking and some limited body motion tracking with the controller, so that we can have things like RPGs that play traditionally but are augmented by what Kinect can do. I really, really want to see what someone out there can do with that.



:D see your arguments are good :) I agree with you, I just can't understand why everyone is like "NEVER!!11!! NO NO!" If kinect could add some sort off body tracking that would make walking possible, and with a head-tracking, then it could be a nice addition
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James Rhead
 
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