http://www.gamesas.com/index.php?/topic/1177726-seattles-requiem/
Factions
Zin: The Zin are the most powerful tribe and largest. They are the descendants of Chinese and Korean spies and soldiers brought here by the Great War. Although many members of the Zin are regular tribesmen or citizens of Seattle that simply want to join. The Zin have technology akin to that of the Seattle itself, however the Zin focuses more on philosophy, society, and war rather than being techno-religious. The Zin focuses a lot on ancestry, and has a dictator who has supreme control.
The Zin controls about 70% of the Cascade Mountain Range and Mountain Rainier and the north part of Eastern Washington, where fertile land still exists.
Jupiter: Jupiter is a relatively new yet powerful tribe, second most powerful. They are mostly comprised of NCR defectors, Caesar's Legion defectors, Legion slave runaways, and gamblers who have nothing to lose. They're more akin to NCR where Jupiter relies on numbers rather than power and have technology similar t to them. Because of this, they always lose to the Zin during wars as their numbers are the same but the Zin are more disciplined. Focused on Pre-War values of democracy and have a "Chancellor" that the Jupiter members vote.
Jupiter controls Tri-Cities and the south part of Eastern Washington. Arch rivals with Zin(Cold War U.S and Russia).
Lolan: Lolan is the third most powerful. Lolan is comprised of raiders, mercenaries, and scavengers. Because of this, Lolan isn't one unified tribe but a collection of a bunch of smaller tribes acting under one leader, however the leader does not have much power. Lolan tribes are allowed to attack other Lolan tribes but if a third party that isn't Lolan attacks a Lolan tribe, the entire collective moves and that's when the leader has power. Lolan has the same technology Goodsprings or Freeside has.
Lolan tribes spread all around the Olympic Peninsula and the west side of the Puget Sound area.
Seattle & Overlords: The Overlords control all of Washington basically. They enforce their power using Securitrons, Sentry Bots, and Mr. Gutsy robots, not to mention an army of 3,000 strong. Seattle itself has all the amenities of Pre-War life from electricity to plumbing and only the rich can live there. Seattle is about 5 times larger than Pre-War Seattle.
The Overlords are corrupt and evil while many citizens are innocent or ignorant of the outside world. The Overlords are at the third generation.
Various Tribes&Towns: Washington is the home of a thousand tribes, many of them primitive and barbaric while others are very advanced and secluded. Towns on the other hand, live under the thumb of the Overlords, having to pay tribute to a Seattle envoy, however the towns are better to live in since Seattle protects them.
Major Locations(other than Seattle)
Rainer Springs: Both half way down Mountain Rainier and inside Rainier, this is the Capital City of the Zin. On the outside, it's a massive town made of wood, stone, and steel with many Pre-War necessities and luxuries with real heating to keep the city warm. On the inside, it's a massive bunker for Zin officials, generals, and the Consul. Holds an inactive nuclear bomb.
Tri-Cities: The Capital of the Jupiter. It's also much like Rainer Springs but without a bunker and heating. However, Tri-Cities is pretty warm on its own as it's down south. Pre-War luxuries are included but also houses ten M1A1 Abrams tanks, all inactive and broken. City Hall is where the Chancellor of the Jupiter lives.
Istanbul: Capital of Lolan and where the leader of Lolan lives. It's very small and very primitive but the leader's home, built in a valley in the Olympic Mountain Range, is very futuristic and modern. Mostly a giant farming area since snow never falls until winter.
Haran: The largest farming town in Washington. It's based in Eastern Washington under both Jupiter and Zin territory. Haran has no military so both Zin and Jupiter fight for the massive town and its crops.
Metronome: A small cultural town just outside Seattle. Its music is very popular in Seattle but because of the rebellion against Seattle by the Three Tribes, they protect Metronome from Seattle, the only city where all three tribes can be seen without fighting.
Federal Way: A large hunting town just outside the Seattle Walls and under protection by Zin. As a thanks to Zin for keeping the Overlord's presence out of Federal Way, they give 20% of all their game to Zin. Jupiter seeks to destroy the Zin forces and protect Federal Way themselves.
Rules
1. Be realistic. Don't pop a stimpak after you get shot.
2. Do not kill off other players characters unless they give you permission to. This does not apply to minor characters that the player may control(generic grunts). However, if the player doesn't want the minor characters to die, respect their rights to stop you.
3. Nobody can be an Overlord. The Overlords are passed from father to son.
4. No major plot change unless you consult both the other players and myself.
5. Don't go inactive unless you either tell the players before or give them a reason afterward.
6. Good grammar. I don't care if your post is only three sentences long, just make those three sentences readable.
7. If you can post, do so at least twice a week.
8. Your post can be both first person or third person, but if you switch, make sure to say so.
9. When talking out of character, please put OOC: before you put your message.
10. To make a custom town or faction, PM me(tribes can be made without my consultation).
11. Romance is allowed, as is controlling two characters. Three character max(this DOES NOT include minor characters like grunts).
Character Sheet
Name:
Race:
Gender:
Age:
Appearance:
Skills(non-Fallout skills alright):
Quirks(habits, traits, can be both good or bad):
Strengths:
Weaknesses:
Fears/Phobias:
Weapons:
Armour/Apparel:
Gear(bobby pins, medical stuff, etc.):
Misc Gear(books, junk, family heirlooms):
Faction:
Personality:
Background:
Character Sheets are to be PMed to me.
Characters
DarkZerker
Spoiler
Name: Aiden Park
Race: Korean, Asian
Gender: Male
Age: 28
Appearance: http://img69.imageshack.us/img69/1152/33036768.png
Skills: Speaking, Pistols, Sniping, Barter, Hand to Hand Combat(Martial Arts), Negotiations, Tactical Ingenuity.
Quirks(habits, traits, can be both good or bad): Hates mutants, loves music to the point of filling his Penthouse with beautiful music during the day. A pretty good poker face.
Strengths: Aiden is a very well spoken and very influential person who can fight well with both guns and his fists. Highly intelligent as well.
Weaknesses: Aiden is no survivalist and can't hold heavy weapons like Gatling Lasers. He also has a bit of a problem with cooking.
Fears/Phobias: Losing his family. A fear of Woodland Deathclaws and a full scale war with the Jupiters.
Weapons: Cheytec Intervention, Uzi.
Armour/Apparel: http://i01.i.aliimg.com/photo/v0/203288829/business_suit.jpg for apparel and http://fc00.deviantart.com/fs40/f/2009/040/d/2/Fallout_3_Wallpaper_2_by_Harty73.pngin battle.
Gear(bobby pins, medical stuff, etc.): Incendiary grenades.
Misc Gear(books, junk, family heirlooms): A golden locket with a picture of him and Evelyn.
Faction: Zin
Personality: Aiden is very polite, well spoken, and somewhat friendly. But that's just how he does business. Truly, Aiden is a highly intelligent leader type who believes the ends justify the means. It doesn't matter to him what he does to get a goal the Zin want so long as the end result is the same. But to family and friends, Aiden is very caring and protective.
Background: Aiden was born to the Zin, as the heir to the throne and first son. His father, Joseph, was chieftain and later, Consul of the Zin Empire. His mother was the owner of the largest hospital in Rainier Springs but only after the Zin Empire thrived as it did.
Aiden was given the best education, living standards, food, and training. However, he wasn't sheltered at all and befriended a poor girl, Evelyn, who at the time was the daughter of one of the Rainier Springs' hunters. The two eventually started to date at 14 and kept on it, even after Joseph forbade Aiden to see her.
At 13, Aiden got a sister, Dawn, who was supposed to be the chief councilor but was kicked out of the family as time went by due to her incompetence as a leader and focus was shifted on Aiden(kicked out of the family means her name wasn't documented as the daughter of Joseph).
At 16, just like all Zin citizens, Aiden was given role. That role, was Supreme Commander of all Zin forces. Aiden had been training for all of his life for this and he was ready. Although many were reluctant at first to follow him into battle, Aiden proved his worth in various skirmishes against the Jupiter forces.
At 20 years old, Aiden participated in his first ever true war with Lolan in the Battle of Federal Way when one of the more powerful tribes in Lolan attacked Federal Way. Aiden's tactical prowess allowed him to completely decimate the tribe's forces and protect Federal Way. When he returned to Rainier Springs, Aiden was hailed a hero.
When Aiden was 26, his father stepped down as leader and gave control to Aiden. Under Aiden's leadership, the Zin Empire flourished as more people were in the Empire and the Jupiter Empire backed off and assumed position as the true #2 and accepted it rather than try attacking Zin. At this age, Aiden married Evelyn, despite his father's hatred of her.
When he was 28, Aiden welcomed back Dawn into the family, who was 15 by then and cleared her name. Dawn now is the apprentice of Evelyn who became the chief councilor.
Race: Korean, Asian
Gender: Male
Age: 28
Appearance: http://img69.imageshack.us/img69/1152/33036768.png
Skills: Speaking, Pistols, Sniping, Barter, Hand to Hand Combat(Martial Arts), Negotiations, Tactical Ingenuity.
Quirks(habits, traits, can be both good or bad): Hates mutants, loves music to the point of filling his Penthouse with beautiful music during the day. A pretty good poker face.
Strengths: Aiden is a very well spoken and very influential person who can fight well with both guns and his fists. Highly intelligent as well.
Weaknesses: Aiden is no survivalist and can't hold heavy weapons like Gatling Lasers. He also has a bit of a problem with cooking.
Fears/Phobias: Losing his family. A fear of Woodland Deathclaws and a full scale war with the Jupiters.
Weapons: Cheytec Intervention, Uzi.
Armour/Apparel: http://i01.i.aliimg.com/photo/v0/203288829/business_suit.jpg for apparel and http://fc00.deviantart.com/fs40/f/2009/040/d/2/Fallout_3_Wallpaper_2_by_Harty73.pngin battle.
Gear(bobby pins, medical stuff, etc.): Incendiary grenades.
Misc Gear(books, junk, family heirlooms): A golden locket with a picture of him and Evelyn.
Faction: Zin
Personality: Aiden is very polite, well spoken, and somewhat friendly. But that's just how he does business. Truly, Aiden is a highly intelligent leader type who believes the ends justify the means. It doesn't matter to him what he does to get a goal the Zin want so long as the end result is the same. But to family and friends, Aiden is very caring and protective.
Background: Aiden was born to the Zin, as the heir to the throne and first son. His father, Joseph, was chieftain and later, Consul of the Zin Empire. His mother was the owner of the largest hospital in Rainier Springs but only after the Zin Empire thrived as it did.
Aiden was given the best education, living standards, food, and training. However, he wasn't sheltered at all and befriended a poor girl, Evelyn, who at the time was the daughter of one of the Rainier Springs' hunters. The two eventually started to date at 14 and kept on it, even after Joseph forbade Aiden to see her.
At 13, Aiden got a sister, Dawn, who was supposed to be the chief councilor but was kicked out of the family as time went by due to her incompetence as a leader and focus was shifted on Aiden(kicked out of the family means her name wasn't documented as the daughter of Joseph).
At 16, just like all Zin citizens, Aiden was given role. That role, was Supreme Commander of all Zin forces. Aiden had been training for all of his life for this and he was ready. Although many were reluctant at first to follow him into battle, Aiden proved his worth in various skirmishes against the Jupiter forces.
At 20 years old, Aiden participated in his first ever true war with Lolan in the Battle of Federal Way when one of the more powerful tribes in Lolan attacked Federal Way. Aiden's tactical prowess allowed him to completely decimate the tribe's forces and protect Federal Way. When he returned to Rainier Springs, Aiden was hailed a hero.
When Aiden was 26, his father stepped down as leader and gave control to Aiden. Under Aiden's leadership, the Zin Empire flourished as more people were in the Empire and the Jupiter Empire backed off and assumed position as the true #2 and accepted it rather than try attacking Zin. At this age, Aiden married Evelyn, despite his father's hatred of her.
When he was 28, Aiden welcomed back Dawn into the family, who was 15 by then and cleared her name. Dawn now is the apprentice of Evelyn who became the chief councilor.
icouldntthinkofaname
Spoiler
Name:Jack Fitzgerald
Race:Caucasian
Gender:Male
Age:21
Appearance:http://blog.nj.com/entertainment_impact_tv/2009/08/medium_eli-roth-tarantino-inglourious-basterds-bastards-inglorious-pitt.jpg
Skills(non-Fallout skills alright):Hunting, skinning, and basic tribal needs. Along with battle
Quirks(habits, traits, can be both good or bad):Short Temper, but is nice to the people he cares about
Strengths:Tough, strong, and with a huge morale
Weaknesses:Stubborn
Fears/Phobias:Fear of Death
Weapons:Wooden Spear with a steel tip
Armour/Apparel:http://ep.yimg.com/ca/I/yhst-87491460501412_2150_31971712
Gear(bobby pins, medical stuff, etc.):Wooden Shield
Misc Gear(books, junk, family heirlooms):A Journal
Faction:The Iceni (Tribe)
Personality:He has a cold sense of personality, fun to be around if your his friend
Background: Explained in RP
Race:Caucasian
Gender:Male
Age:21
Appearance:http://blog.nj.com/entertainment_impact_tv/2009/08/medium_eli-roth-tarantino-inglourious-basterds-bastards-inglorious-pitt.jpg
Skills(non-Fallout skills alright):Hunting, skinning, and basic tribal needs. Along with battle
Quirks(habits, traits, can be both good or bad):Short Temper, but is nice to the people he cares about
Strengths:Tough, strong, and with a huge morale
Weaknesses:Stubborn
Fears/Phobias:Fear of Death
Weapons:Wooden Spear with a steel tip
Armour/Apparel:http://ep.yimg.com/ca/I/yhst-87491460501412_2150_31971712
Gear(bobby pins, medical stuff, etc.):Wooden Shield
Misc Gear(books, junk, family heirlooms):A Journal
Faction:The Iceni (Tribe)
Personality:He has a cold sense of personality, fun to be around if your his friend
Background: Explained in RP
reidster338
Spoiler
Name: Ares Waren
Race: Caucasian
Gender:Male
Age: 23
Appearance: 6"0, tanned skin with muscular arms and amny scars. Broad. bony face.
Skills: Spears, Swords, Knives, Decent with Sub Machine guns and pistols.
Quirks: None
Strengths: Close Quarters combat.
Weaknesses: Long Range Combat, Children
Fears/Phobias: Losing his trusty knife.
Weapons: Uzi Submachine Gun, Machete, Small slender knife
Armour/Apparel: Combat armor, black bandana he wears into battle, boots, t-shirt, baggy pants
Gear: 2 stimpacks, 1 bobby pin, 2 bottles of water, pack of cips, 43 bottle caps
Misc Gear: none
Faction: Lolans
Personality: Quiet outside battle, but during battle he is a loud and commanding warrior.
Background: Ares was bred for battle ever since a young age. His parents trained him for close quarters combat, and not to fear anything. Even death itself. The small town he lives in is always getting attacked by other tribes due to multiple reasons. Ares is part of the patrol that makes sure the children sleep safely at night. One day, on patrol, a Jupiter soldier shot at him. He happened to have his knife holstered which fortunately ricoched the bullet. Ever since he has kept the knife close, confident that it could save his life another day. Ares dream is to become the warlord of his town, which is the most highly respected warrior. The warlord commands the small amount of warriors the town does have.
Name: Ares Waren
Race: Caucasian
Gender:Male
Age: 23
Appearance: 6"0, tanned skin with muscular arms and amny scars. Broad. bony face.
Skills: Spears, Swords, Knives, Decent with Sub Machine guns and pistols.
Quirks: None
Strengths: Close Quarters combat.
Weaknesses: Long Range Combat, Children
Fears/Phobias: Losing his trusty knife.
Weapons: Uzi Submachine Gun, Machete, Small slender knife
Armour/Apparel: Combat armor, black bandana he wears into battle, boots, t-shirt, baggy pants
Gear: 2 stimpacks, 1 bobby pin, 2 bottles of water, pack of cips, 43 bottle caps
Misc Gear: none
Faction: Lolans
Personality: Quiet outside battle, but during battle he is a loud and commanding warrior.
Background: Ares was bred for battle ever since a young age. His parents trained him for close quarters combat, and not to fear anything. Even death itself. The small town he lives in is always getting attacked by other tribes due to multiple reasons. Ares is part of the patrol that makes sure the children sleep safely at night. One day, on patrol, a Jupiter soldier shot at him. He happened to have his knife holstered which fortunately ricoched the bullet. Ever since he has kept the knife close, confident that it could save his life another day. Ares dream is to become the warlord of his town, which is the most highly respected warrior. The warlord commands the small amount of warriors the town does have.
Zollum
Spoiler
Name: Jeff Busby
Race: Asian
Gender: male
Age: 24
Appearance: Medium height man with a bushy beard and long hair.
Skills(non-Fallout skills alright): Well trained with Explosives and Small arms, with a knack for cooking..
Quirks(habits, traits, can be both good or bad): He keeps his hair well trimmed and clean at a high cost to himself.
Strengths: He is an explosives expert and is reasonably diplomatic.
Weaknesses: He can be reckless at times and has a short fuse.
Fears/Phobias: He has a fear of water making it near impossible for him to swim.
Weapons: A pre-war Chinese assault rifle and a pistol with no bullets which had belonged to his father.
Armour/Apparel: A pre-war Chinese jumpsuit with body armour salvaged from police riot gear.
Gear(bobby pins, medical stuff, etc.): A few bandages as well as some RadAway and Buffout.
Misc Gear(books, junk, family heirlooms): A small amount of cooking gear.
Faction: Zin
Personality: Friendly and warm, but can snap if provoked.
Background: Jeff came from a military family in the Zin and his father was often away on campaign against the Jupiter, he spent most of his time on the family farm with his mother and six older brothers and one younger. As he got older his brothers were all recruited to fight the Jupiter, and, along with his father, killed in battle. Despite strong reservations he signed up as well. Whilst waiting for approval to join the fight a Jupiter raiding party attacked the family farm and shot his mother, the local militia arrived and drove them off, but his mother died in the hospital. His brother was taken into care by the government and he went off to fight the Jupiter. Currently he is stationed near Metronome in the Zins ongoing attempt to hold that area and its rich farmland.
Race: Asian
Gender: male
Age: 24
Appearance: Medium height man with a bushy beard and long hair.
Skills(non-Fallout skills alright): Well trained with Explosives and Small arms, with a knack for cooking..
Quirks(habits, traits, can be both good or bad): He keeps his hair well trimmed and clean at a high cost to himself.
Strengths: He is an explosives expert and is reasonably diplomatic.
Weaknesses: He can be reckless at times and has a short fuse.
Fears/Phobias: He has a fear of water making it near impossible for him to swim.
Weapons: A pre-war Chinese assault rifle and a pistol with no bullets which had belonged to his father.
Armour/Apparel: A pre-war Chinese jumpsuit with body armour salvaged from police riot gear.
Gear(bobby pins, medical stuff, etc.): A few bandages as well as some RadAway and Buffout.
Misc Gear(books, junk, family heirlooms): A small amount of cooking gear.
Faction: Zin
Personality: Friendly and warm, but can snap if provoked.
Background: Jeff came from a military family in the Zin and his father was often away on campaign against the Jupiter, he spent most of his time on the family farm with his mother and six older brothers and one younger. As he got older his brothers were all recruited to fight the Jupiter, and, along with his father, killed in battle. Despite strong reservations he signed up as well. Whilst waiting for approval to join the fight a Jupiter raiding party attacked the family farm and shot his mother, the local militia arrived and drove them off, but his mother died in the hospital. His brother was taken into care by the government and he went off to fight the Jupiter. Currently he is stationed near Metronome in the Zins ongoing attempt to hold that area and its rich farmland.
vzHorizontal
Spoiler
Name: Miller
Race: Unkown, Either Australian or American
Gender: Male
Age: 26
Appearance: http://www.animationsa.org/files/imagecache/img_fullpreview/images/rebel2_sml.jpg
Skills: Repairing, Great Shot, Stealth and Scaving.
Quirks: He isn't very Social.
Strengths: Being Alone.
Weaknesses: Close Combat, Being with People.
Fears/Phobias: Dieing.
Weapons: http://lh3.ggpht.com/_RU8vXW4WLqU/S-A8hr2QB_I/AAAAAAAASGw/-puWDEfMQ4Q/bastard.jpg, http://www.imfdb.org/images/thumb/e/e0/Sut.JPG/800px-Sut.JPG and a M1911 egraved with the Words, 'Live, Son'
Armour/Apparel: Same as Appearance.
Gear: Night Vision Goggles, Frag Grenades and Bobby Pins.
Misc Gear: His Father's M1911 who engraved 'Live, Son' on it.
Faction: Lolan
Personality: A loner who keeps to himself only talks when asking something or following orders.
Background: Miller was 12 when he fired his first weapon, 16 when he killed his first Mutant and 24 when he found his Father Dead. His Family was attacked while Miller was Hunting with his friends. When he got Home, He heard screams of Help then Gun Fire. He found his Father and Mother dead. His Father had his M1911 sitting on the Bed Side Table, Miller took his Dads Armour from his Cupboard took the Pistol and his Carbine, Joined with the Lolan and is looking to avenge his Parents death.
Race: Unkown, Either Australian or American
Gender: Male
Age: 26
Appearance: http://www.animationsa.org/files/imagecache/img_fullpreview/images/rebel2_sml.jpg
Skills: Repairing, Great Shot, Stealth and Scaving.
Quirks: He isn't very Social.
Strengths: Being Alone.
Weaknesses: Close Combat, Being with People.
Fears/Phobias: Dieing.
Weapons: http://lh3.ggpht.com/_RU8vXW4WLqU/S-A8hr2QB_I/AAAAAAAASGw/-puWDEfMQ4Q/bastard.jpg, http://www.imfdb.org/images/thumb/e/e0/Sut.JPG/800px-Sut.JPG and a M1911 egraved with the Words, 'Live, Son'
Armour/Apparel: Same as Appearance.
Gear: Night Vision Goggles, Frag Grenades and Bobby Pins.
Misc Gear: His Father's M1911 who engraved 'Live, Son' on it.
Faction: Lolan
Personality: A loner who keeps to himself only talks when asking something or following orders.
Background: Miller was 12 when he fired his first weapon, 16 when he killed his first Mutant and 24 when he found his Father Dead. His Family was attacked while Miller was Hunting with his friends. When he got Home, He heard screams of Help then Gun Fire. He found his Father and Mother dead. His Father had his M1911 sitting on the Bed Side Table, Miller took his Dads Armour from his Cupboard took the Pistol and his Carbine, Joined with the Lolan and is looking to avenge his Parents death.
theb
Spoiler
Name:Jones Hargrave
Race:American
Gender: Male
Age: 23
Appearance:http://i226.photobucket.com/albums/dd259/KarosoiBraovdo/101_by_sandara.jpg
Skills(non-Fallout skills alright): Mele, Guns, Medicine and a little repair
Quirks(habits, traits, can be both good or bad): He has a Habit of geting into situations that he would normaly not intend
Strengths: Public Relations, Hunting, Medical expertese, marksmanship
Weaknesses: Dealing With Children
Fears/Phobias: Wounded Children "Tends to over react
Weapons: see appearance and has a perferator
Armour/Apparel:see appearance
Gear bobby pins 7, medical gear: 6 medical packs, and a Pipboy 3000 (justified because he is a doctor)
Misc Gear(sunglasses , a few pencils Food and Water):
Faction:independent
Personality: Kind and is approachable, he is no stranger to a fight But dislikes Fighting Because he is a Doctor By trade. He is not one to leave a man or woman to die unless there is good reason.
Background: Born in a Vault he was the vaults Doctor and due to an unfortunate complication he finds himself Exiled from his vault wandering.
Any further background will Be brought up in rp
Race:American
Gender: Male
Age: 23
Appearance:http://i226.photobucket.com/albums/dd259/KarosoiBraovdo/101_by_sandara.jpg
Skills(non-Fallout skills alright): Mele, Guns, Medicine and a little repair
Quirks(habits, traits, can be both good or bad): He has a Habit of geting into situations that he would normaly not intend
Strengths: Public Relations, Hunting, Medical expertese, marksmanship
Weaknesses: Dealing With Children
Fears/Phobias: Wounded Children "Tends to over react
Weapons: see appearance and has a perferator
Armour/Apparel:see appearance
Gear bobby pins 7, medical gear: 6 medical packs, and a Pipboy 3000 (justified because he is a doctor)
Misc Gear(sunglasses , a few pencils Food and Water):
Faction:independent
Personality: Kind and is approachable, he is no stranger to a fight But dislikes Fighting Because he is a Doctor By trade. He is not one to leave a man or woman to die unless there is good reason.
Background: Born in a Vault he was the vaults Doctor and due to an unfortunate complication he finds himself Exiled from his vault wandering.
Any further background will Be brought up in rp
MouseKing
Spoiler
Name: Charlie Moore
Race: Caucasian
Gender: M
Age: 24
Appearance: Blonde hair, short messy, pushed to the right, Blue Eyes.
Skills: Firearms, First Aid, Medicine, Survival, Melee, Construction, Speech
Quirks: None
Strengths: Intelligent, skilled with weapons,
Weaknesses: Trusting, not very cautious
Fears/Phobias: Dying, starving and not being able to protect those that he cares about
Weapons: FN F2000 Assault Rifle, Combat Knife, S&W Model 29,
Armour/Apparel: Cloak, Jacket, Black Cap, Bandana, Pack, Sunglasses, Combat Armour
Gear: 2 Steel Water Bottles, First Aid Kit, Case of Bobby Pins, Screwdriver,
Misc Gear: Holy Bible
Faction: None
Personality: Charlie is a trusting person; he is not cautious and will do things that endanger himself and others. He wants to protect those around him who he believes are his friends.
Background: Born a tribal, he grew up learning how to use firearms and fight. Once the Overlords took over and turned the place more civilised he started to get an education. His tribe was all but eliminated during tribal battles. He wanders alone through the wastes, searching for a purpose.
Race: Caucasian
Gender: M
Age: 24
Appearance: Blonde hair, short messy, pushed to the right, Blue Eyes.
Skills: Firearms, First Aid, Medicine, Survival, Melee, Construction, Speech
Quirks: None
Strengths: Intelligent, skilled with weapons,
Weaknesses: Trusting, not very cautious
Fears/Phobias: Dying, starving and not being able to protect those that he cares about
Weapons: FN F2000 Assault Rifle, Combat Knife, S&W Model 29,
Armour/Apparel: Cloak, Jacket, Black Cap, Bandana, Pack, Sunglasses, Combat Armour
Gear: 2 Steel Water Bottles, First Aid Kit, Case of Bobby Pins, Screwdriver,
Misc Gear: Holy Bible
Faction: None
Personality: Charlie is a trusting person; he is not cautious and will do things that endanger himself and others. He wants to protect those around him who he believes are his friends.
Background: Born a tribal, he grew up learning how to use firearms and fight. Once the Overlords took over and turned the place more civilised he started to get an education. His tribe was all but eliminated during tribal battles. He wanders alone through the wastes, searching for a purpose.
The Master Thief
Spoiler
Name: Gunnar
Race: Caucasian
Gender: Male
Age: 27
Appearance: Think Wolverineish- square jaw, sideburns, slight under-bite, dark hair. 6' 2''. Light, but not in a flimsy way.
Skills: Light Firearms, Explosives, Tactical Observation, Hand to Hand, Athletics, Repair
Quirks: None
Strength: Good at running, dodging. Skilled marksman, close combatant
Weakness: Goes out of his way to help damsels in distress.
Fears/Phobias: Is afraid that he will die after living a pointless life.
Weapons: H&K P90c, .44 Magnum Revolver
Apparel: Light NCR Vet. Ranger Armor (Stripped down from regular for mobility, but isn't as well protected), Sniper's NCR Vet. Ranger Helmet (Same as regular, but features a flip-down scope + five channel radio)
Gear: 5 Clips of 10mm rounds (24 rounds each), 24 .44 rounds, 1 hip ammo belt + holster, 1 H&K P90c shoulder strap, 2 Canteens of Nuka-Cola,
Faction: Jupiter
Personality: Gunnar is a calm, chivalrous guy. He can't abide when someone tries to harm a woman; in the post-apocalyptic world, this leads to many dangerous situations for him.
Background: Gunnar is ex-NCR. Once a Nevada Ranger and a scout, Gunnar became sick of the bloated politics of the Republic, and decided to leave once his tour was over. Heading north, Gunnar found other ex-NCRs in and around the Seattle area; having nowhere better to go, Gunnar decided to hang around for awhile. However, the young man isn't fervently against the Zin tribe as other Jupiters are; he doesn't really want to fight them, and is actively trying to convince his tribe to give up fighting and enter peace talks with the Zins. Gunnar is a natural at repair; because of this, he removed a good chunk of armor, along with the jacket, from his Veteran Ranger Gear, leaving it easier to move around in. In addition, Gunnar added a sniper's scope to his Vet. Helmet to gain better understanding of his surroundings, as well as a five channel radio to communicate information better with any teammates he might have.
Race: Caucasian
Gender: Male
Age: 27
Appearance: Think Wolverineish- square jaw, sideburns, slight under-bite, dark hair. 6' 2''. Light, but not in a flimsy way.
Skills: Light Firearms, Explosives, Tactical Observation, Hand to Hand, Athletics, Repair
Quirks: None
Strength: Good at running, dodging. Skilled marksman, close combatant
Weakness: Goes out of his way to help damsels in distress.
Fears/Phobias: Is afraid that he will die after living a pointless life.
Weapons: H&K P90c, .44 Magnum Revolver
Apparel: Light NCR Vet. Ranger Armor (Stripped down from regular for mobility, but isn't as well protected), Sniper's NCR Vet. Ranger Helmet (Same as regular, but features a flip-down scope + five channel radio)
Gear: 5 Clips of 10mm rounds (24 rounds each), 24 .44 rounds, 1 hip ammo belt + holster, 1 H&K P90c shoulder strap, 2 Canteens of Nuka-Cola,
Faction: Jupiter
Personality: Gunnar is a calm, chivalrous guy. He can't abide when someone tries to harm a woman; in the post-apocalyptic world, this leads to many dangerous situations for him.
Background: Gunnar is ex-NCR. Once a Nevada Ranger and a scout, Gunnar became sick of the bloated politics of the Republic, and decided to leave once his tour was over. Heading north, Gunnar found other ex-NCRs in and around the Seattle area; having nowhere better to go, Gunnar decided to hang around for awhile. However, the young man isn't fervently against the Zin tribe as other Jupiters are; he doesn't really want to fight them, and is actively trying to convince his tribe to give up fighting and enter peace talks with the Zins. Gunnar is a natural at repair; because of this, he removed a good chunk of armor, along with the jacket, from his Veteran Ranger Gear, leaving it easier to move around in. In addition, Gunnar added a sniper's scope to his Vet. Helmet to gain better understanding of his surroundings, as well as a five channel radio to communicate information better with any teammates he might have.