In a future portion of my mod. I have the player take control and suit up in a giant robotic suit of power armor. Effectively making them a 'Liberty Prime'. One issue however, is that the player still has the pipboy visable, when the 'robot' does not. Can I remove the player pipboy via 'RemoveItem'? I tried 'Player.RemoveItem PipBoy 1' and PipBoyNpc but I cannot figure out how to remove it. I looke dat CG02 where you get the pipboy, but cannot for the life of me see where they add it to the player. No AddItem or anything. Can anyone provide some insight? Thanks in advance.
Gunmaster95
EDIT: I have found where it adds it to the player. In the result script for stage 10 of CG02, it has these lines.
player.additem pipboy 1ResetPipboyManager
So then why when I try RemoveItem pipboy 1, it says Pipboy is not a parameter object? Is it unremovable or something?