» Wed May 04, 2011 8:54 pm
Has anyone had any issues with this being fully interior?
I've experimented with making the landscape better detailed, I just need to refine my blender work with it. Anyone know if blender has an automated function to split a mesh into x pieces automatically? Interior landscaping either requires huge textures, or a lot of custom meshwork to get textures to work right.
I'm asking because I've been experimenting with other landmass mods and their feasibility as interiors. Like for instance Haldenshore, which works perfectly performance-wise, and Havish, which works good although a bit sluggish in the city.
Let me know, thanks! ^_^