» Sun May 08, 2011 6:34 am
I guess I am a bit of both..
I like a challenge when it's worth my time. Say I do a quest that requires 30 minutes of my time, I actually have to think, and there are many enemies I have to defeat, I don't want a measily scroll at the end as my reward, worse yet, 150 gold which gets me nothing. I would like some sort of artifact that gives me the upper hand on my enemies for a few quests or at least until I level up a few times and the enemies become more tough.
I hate the tediousness of having to drink, sleep or eat to keep my stats up, i'm not playing a life-sim. At the same time I love having a weight limit, or having to "meditate" to gain a level and so on. There are certain boundaries devs shouldn't pass when making these kind's of games, being either too realistic or too fantastical could be the fall of the game. There needs to be that perfect balance, if there is a "CAMP" for people who like a well balanced game where your mighty power really has to be earned then I will gladly pull up a log..