To be honest I dont think you can take NV as an example bescause that game wasnt designed to have a car in it, if theywould have to of planned evrything out in a new game to have cars in if it was goin to work well
To be honest I dont think you can take NV as an example bescause that game wasnt designed to have a car in it, if theywould have to of planned evrything out in a new game to have cars in if it was goin to work well
Which is exactly the point of the thread. What design decisions would have to be made?