Again...it's a single player game. How is levitating out of range of an enemy and shooting spells at them not a legitimate combat tactic in a single player game? We have to be fair to the poor NPCs? And if you choose to bypass the game with levitation...isn't that your fault? Honestly, what's the argument here?
I do think levitation should be high magicka cost spell...but then the most powerful versions of it were in Morrowind so that's not really any different. /shrug.
There's no legitimate reason not to have levitation other than it forces the developers to design the world with it in mind. :poke:
I do think levitation should be high magicka cost spell...but then the most powerful versions of it were in Morrowind so that's not really any different. /shrug.
There's no legitimate reason not to have levitation other than it forces the developers to design the world with it in mind. :poke:
You make it seem like because it is a single-player game that it's okay to have a game breaking imbalance. Balance isn't exclusive to multiplayer. No developer wants to have flawed gameplay in their games.
Levitation was never overpowered.
You need serious magic and a high speed for it to be of much use.
It was a 45 pt spell. if youre a Nord warrior, youll have 100 spell points.
Magicka did not regenerate.
Only way it was overpowered is if you purposely built it to be so using enchantments like the boots of blinding speed.
And if you purposely break the game and then complain its overpowered, you really have no argument at all.
So no more talk about that, kk?
Levitation was da bomb. Ive searched every nook and cranny of every bit of the map looking for nifty handplaced stuff.
That was the awesomeness about Morrowind. Finding an Ama Nin on a ledge high up. Or a deadric helmet high up out of sight above an ancient burial ship beneath a tomb.
Hours Ive spent on oblivion, circling around mountains, trying to get to the other side. Constantly saying this mantra: Levitation, levitation, levitation,
With established lore stating its rediscovery, I fully expect it to be in. And yay.
You need serious magic and a high speed for it to be of much use.
It was a 45 pt spell. if youre a Nord warrior, youll have 100 spell points.
Magicka did not regenerate.
Only way it was overpowered is if you purposely built it to be so using enchantments like the boots of blinding speed.
And if you purposely break the game and then complain its overpowered, you really have no argument at all.
So no more talk about that, kk?
Levitation was da bomb. Ive searched every nook and cranny of every bit of the map looking for nifty handplaced stuff.
That was the awesomeness about Morrowind. Finding an Ama Nin on a ledge high up. Or a deadric helmet high up out of sight above an ancient burial ship beneath a tomb.
Hours Ive spent on oblivion, circling around mountains, trying to get to the other side. Constantly saying this mantra: Levitation, levitation, levitation,
With established lore stating its rediscovery, I fully expect it to be in. And yay.
Your right, that's why so many people liked Morrowind. It was an easy game, that you could blow through easily, especially if you knew where all the high leveled items were hidden. There were countless exploits such as infinite money, which then fueled enchantment exploits. Levitation was a giant exploit. You could set it up where you could travel all over Morrowind without even being in danger. Then If you didn't have it set up where it could be used to travel everywhere safely, then if you were in combat, you just used it floated just out of reach then poke the person to death with a spear, spell or pump them full of arrows. Levitation needs to have a constant magicka drain so that you can't use it more than like 10 sec. That way you can move at your normal speed and get to ledges you couldn't access normally. But it should not be allowed to be used over and over again in a row and it shouldn't be able to be used to get away from combat unless getting to a ledge would get you away from danger. Flying all over Skyrim would be annoying...