[WIP] Thunderstorm: Betrayal

Post » Fri May 13, 2011 2:03 pm

Hi there guys, there is one mod I'm working on for a while now. Because of the lack of time, I haven't been able to create very much, But it's much enough to show you, I guess. The mod itself is based on a book I'm writing.
The region is divided into two waring sides: Thunderstorm Alliance and Pegasus. The war ended 40 years ago, by a Thunderstorm hero Thurosan sacrifising himself to destroy nearby Pegasus forces. Despite the sacrifise and big impact on Pegasus amies, they were not driven out, but now maintain control on most of Thunderstorm terriotry. Thunderstorm faction is weak, for most of their heroes died duringthe war. It's pretty much peacful now but it is all about to change, when people of Goldwheat village are tired of slavery and create a rebellion, destroying all Pegasus forces in their city. A young, unimportant man is sent to the Thunderstorm capital with intelligence on enemy. The enemy is about to attack remaining Thunderstorm cities and destroy the faction, acquiring control of the region. The road will be complicated and full of action the young boy had never even dreamed of.

That's a quick insight on the beginning of the story.
The Island is not too big (around 30 Exterior cells). I'm moving slow, considering I'm doing it all alone. Will have to learn to model better aswell.
Remember, THIS IS AN EARLY WIP! :)
Take a look on these three vids. Not the masterpiece, but will provide you with enough insight on main Ts cities.

http://www.youtube.com/watch?v=eVpaMWyPFKc: Serves as a major mining village in a hard-to-reach position. Provides TS faction with most rock and metal resources

http://www.youtube.com/watch?v=8nTt3TzG2gk: Serves as the capital of TS faction.

http://www.youtube.com/watch?v=Xa1PBA3ywsI: Serves as the main port of TS faction and frontier defense, as it is built right next to the border with Pegasus faction


Enjoy
-Chriss =]
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George PUluse
 
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Post » Fri May 13, 2011 3:45 pm

Sounds promising. I especially like how Ademus is snug in the middle of a mountain. It gives it a really unique feel.
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Krystal Wilson
 
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Post » Fri May 13, 2011 9:44 am

Thank you. The biggest problem is my lack of time, otherwise I would have way more to show. :/
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Victoria Bartel
 
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Post » Fri May 13, 2011 2:14 pm

This looks like a nice beginning. I also like Ademus's location, and Arthenas has a nice crowded feel to it. It would be cool if you had unique architecture, but it's totally understandable to use Morrowind's buildings. I know I don't have any modeling talent, and it shouldn't stop you from building what you want if you don't either. Does the Ghostfence-type wall divide Thunderstorm and Pegasus lands, or is it for something else?

Just take your time, and make sure it stays fun to make it so you don't get burnt out. :) Is this meant to be a TC?
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Gemma Archer
 
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Post » Fri May 13, 2011 5:49 am

This looks like a nice beginning. I also like Ademus's location, and Arthenas has a nice crowded feel to it. It would be cool if you had unique architecture, but it's totally understandable to use Morrowind's buildings. I know I don't have any modeling talent, and it shouldn't stop you from building what you want if you don't either. Does the Ghostfence-type wall divide Thunderstorm and Pegasus lands, or is it for something else?

Just take your time, and make sure it stays fun to make it so you don't get burnt out. :) Is this meant to be a TC?

Thank you. :)
Since this is an early wip, There might be unique architecture later.
I am having fun modding. Always. :)
And yes, the ghostfence does indeed divide the region, but that's not final.
No, it's not a TC, I just added an island to NE from Vvardenfell, it shouldn't conflict with TR or other big landmasses. :)
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Riky Carrasco
 
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