constant ctd on load

Post » Fri May 13, 2011 10:00 am

i am running fallout 3 on a fresh install of windows 7 and it is constantly crashing on load. I suspect mod conflict is the culprit.
Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esmxCALIBR.esmCRAFT.esmEnclaveCommander-OA-Pitt-Steel.esmTau Ammo.esmEnclaveCommander SMv.esmMothership Crew.esmHairPack.esmARSENAL MOD.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmAFS Enclave.esmAFS Brisbane.espSharing and Caring Companions.esmCRAFT - Activation Perk.espASU.espEnclaveCommander SMv.espeyes_hairpack_en.espProject Beauty.espProject Beauty- Broken Steel.espARSENAL MOD.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Mothership Zeta.espMart's Mutant Mod.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espARSENAL MOD+Mart's Mutant Mod.espMart's Mutant Mod - FWE Master Release.espSCC - Talk to Anyone.espSCC BunchapeopleHP.espMorepeopleHP.espEvenMorePeopleHP.espFollowersHire.espdD-Full Screen Blood.espdD-Larger Blood.esp1PipboyPDA.espBlackWolf Backpack.espBlackWolf Backpack - Vendor Script Replenish.espBlackWolf Backpack - Blank's Container Patch.espFieldJackets.espodstarmor.espSkrees_BF2142.espAFS Marines.espZombie Apocalypse.espZombie Apocalypse - Point Lookout.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espWasteLand HOuse.espODSTcrate.espARSENAL MOD_i want buy these weapons.espFO3 Wanderers Edition - UFP Support.espDarNifiedUIF3.espV.A.T.S. Depth of Field v1.0.esp=Medium=MotionBlur1.1.esp=Medium+Far=DOF1.1.espStealth Kills Enabled.espStealth Kills Enabled - Pitt Compatibility.espS.T.A.L.K.E.R. MOD.espMez's Merged Patch 5-0 - DLC-FWE-WMK-MMM.espTotal active plugins: 82Total plugins: 123

any help would be very appreciated
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Jessica Lloyd
 
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Post » Fri May 13, 2011 8:18 pm

Mod conflicts dont cause CTDs on start up.

Your load order is [censored] and you have missing masters.
I see that you are using Mez's Merged Patch 5-0 - DLC-FWE-WMK-MMM.esp. The problem is here that Mez's Merged Patch requires WeaponModKits and all its addons to be loaded, which you have none of in your load order. Try disabling it and maybe it will then start, but it's possible you're still missing some other masters, I didnt take a close look at this.

But yeah you still need some serious help with that load order. If no one helps you anymore today I might fix it for you tomorrow if I find the time.
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Steve Bates
 
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Post » Fri May 13, 2011 6:30 am

i remember in a previous install i had a problem like this between two mods that would cause a ctd if a patch was not present, im think it was fwe and another one, but im not sure
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Connor Wing
 
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Post » Fri May 13, 2011 7:37 am

i am running fallout 3 on a fresh install of windows 7 and it is constantly crashing on load. I suspect mod conflict is the culprit.


When this sort of thing happens, it's usually an indication that you're missing a master file that another esp needs. Not always, but usually. Double check to make sure you have everything installed properly. If worse comes to worse, try disabling 5-10 mods at a time until the game starts, then narrow it down from there.
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Alan Whiston
 
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