Kinda noobish qeustion

Post » Fri May 13, 2011 4:15 pm

Hello, do to the fact that i havent touched the geck in a while till recently, i forgot how to place x markers at the camera. Can someone point me in the wrong direction?

EDIT: i mean right. I also have another qeustion whats the best way to add huge amounts of blood to walls/floor/ceiling?
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Budgie
 
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Post » Fri May 13, 2011 4:52 am

For an xmarker that already exisits in the game and has an editor ID of 'MyXMRef' for example, you could do this:

MyXMRef.moveto Player
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Samantha Pattison
 
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Post » Fri May 13, 2011 5:50 am

For an xmarker that already exisits in the game and has an editor ID of 'MyXMRef' for example, you could do this:

MyXMRef.moveto Player


no, i mean just placing a basic reference point for packages etc. inside the geck.
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elliot mudd
 
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Post » Fri May 13, 2011 8:12 am

You just drag and drop an XMarker object or an Idle marker object. You can filter on 'XMark' with 'ALL' highlighted in the object window to find the XMarker object. If you want to setup a patrol, link one marker to another using the Linked Ref tab. Than have your patrol package use any one of the linked markers as the starting point. Is that what you are after?
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Mark
 
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Post » Fri May 13, 2011 9:22 am

Yes, thank you.
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Prue
 
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