Regarding multiplayer gameplay

Post » Fri May 13, 2011 7:28 pm

"More fun", muchacho.


Wow thats incredibly racist
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Danial Zachery
 
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Post » Fri May 13, 2011 8:30 pm

What about my right? My right hand, or more like a second amendment type of right?

Helloooo grammar police. Geezuus.
Do it once, granted. But do it another time makes you look stupid.

But with Brink, after you play single player again and again, sure it's going to get old, but then you have the whole online world open to you, and over the internet it's going to be much less story oriented and you'll be able to sit back and relax, not caring that their the same maps, as long as their fun maps.

The maps and objectives will stay the same though.
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lillian luna
 
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Post » Fri May 13, 2011 9:15 am

i think BRINK will be an awesome game IF it has other game modes...


You meant the exact same game modes that you can find it all other mainstream games?
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D IV
 
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Post » Fri May 13, 2011 2:22 pm

You meant the exact same game modes that you can find it all other mainstream games?

No.........wait. I think he did. Yes.
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Kitana Lucas
 
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Post » Fri May 13, 2011 6:11 am

You meant the exact same game modes that you can find it all other mainstream games?


Those game modes you are undermining are what could bring in the big bucks. and do you seriously think Brink has not mainstreamed?
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Enny Labinjo
 
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Post » Fri May 13, 2011 1:19 pm

Those game modes you are undermining are what could bring in the big bucks. and do you seriously think Brink has not mainstreamed?


SD has their own style of gameplay. Class based objective driven multiplayer. All these people who want TDM, capture the flag etc you are in the wrong spot. I am not undermining anything.

http://www.splashdamage.com/forums/ This is where the devs are.

Seriously so many people keep coming here and say Brink would be perfect but ....
You are entitled to your opinion and I am entitled to disagree,
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Nymph
 
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Post » Fri May 13, 2011 6:07 am

SD has their own style of gameplay. Class based objective driven multiplayer. All these people who want TDM, capture the flag etc you are in the wrong spot. I am not undermining anything.

http://www.splashdamage.com/forums/ This is where the devs are.

Seriously so many people keep coming here and say Brink would be perfect but ....
You are entitled to your opinion and I am entitled to disagree,


wow you take it really serious when someone doesnt say brink is perfect huh. how ironic would it be if you are the one that is disappointed when it comes out.
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JUan Martinez
 
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Post » Fri May 13, 2011 1:11 pm

wow you take it really serious when someone doesnt say brink is perfect huh. how ironic would it be if you are the one that is disappointed when it comes out.


Not at, in fact you mistake my point entirely. As I said before people say Brink needs X. I say let Brink come out, play it and then complain about what you don't like. Will Brink be perfect, no since nothing is. SD damage has been doing this awhile and I say let them do their thing. I think they know what they are doing, call me crazy. :spotted owl:
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kirsty joanne hines
 
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Post » Fri May 13, 2011 4:52 am

SD has their own style of gameplay. Class based objective driven multiplayer. All these people who want TDM, capture the flag etc you are in the wrong spot. I am not undermining anything.

http://www.splashdamage.com/forums/ This is where the devs are.

Seriously so many people keep coming here and say Brink would be perfect but ....
You are entitled to your opinion and I am entitled to disagree,

Doesn't Brink have an escort a npc which is similar to 1 flag CTF?
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Bryanna Vacchiano
 
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Post » Fri May 13, 2011 9:48 am

The "bio weapon" on Container City is a "CTF" objective. Grab it and get it to the helicopter.
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Ross Thomas
 
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Post » Fri May 13, 2011 2:57 pm

The "bio weapon" on Container City is a "CTF" objective. Grab it and get it to the helicopter.


True but wait if your playing defense that almost TDM :happy:
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BEl J
 
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Post » Fri May 13, 2011 3:39 pm

Wow messed up and posted in wrong topic...fail XD ignore this post lol
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kevin ball
 
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