Some people don't seem to consider a game an RPG unless it has a third-person view or, sometimes, specifically an isometric version of that third-person view. The only other genre other than first-person shooters that typically have a first-person view are racing games, but they don't seem to be factored into this perception of first-person view's role in a game's genre and don't involve actually playing in control of the player character's body, but rather a vehicle. I don't understand the reaction I've mentioned. I know why people have the reaction, as FPS games seem to have this exclusity of the first-person viewpoint in games involving running on your character's own, two legs, but I don't understand how, on anolysis, anyone would see the logic in this or why FPS games have this exclusivity arrangement involving first-person view. I would love to play more RPGs in first-person or some action games in first-person, but these games scarcely exist. I played a demo of Mirror's Edge once and thought to myself "this game's developers get it".
I have some ideas as to why first-person views are rarely integrated into acrobatic action games with combination moves, counter attacks, and enemies attacking from all sides. I think having a viable camera angle to allow one to know what's going on and to stay oriented while performing these acrobatic feats or elaborate combat sequences would be difficult from a first-person view, but I want to see some attempts at and flexibility with this, as with Mirror's Edge, but for real-time RPGs, I don't understand one bit why first-person views are so rare.
The purpose for this thread is both to discuss why this specific viewpoint isn't more common outside of the FPS genre, why it automatically must be associated with FPS's, what problems may arise from adopting a first-person view in more RPGs and actions games, how it may be handled, and what those reading this think about first-person, it's role in gaming, and where they would like to see it more of it, if at all.