Also i have a weird bit of an issue with loot drops. I have duplicate loot on corpses. For instance, bear meat, there will be two sets of bear meat in the inventory, both with different ingredient effects, one of which is also cobl aware, the other is not. I presume this issue is known about, could someone also give me some info on this if possible?
Also, (lol) merchant's money acts weird when buying/selling stuff, their money count hops around erratically, going from, say, 2,650 up to 65,974, then back down to 2,540 e.t.c. when buying/selling stuff. I'm using 'living economy' as part of OOO (which is part of my FCOM build - not just OOO on its own). Is it safe to deactivate living economy and use advanced economy instead? will it fix this issue?
Cheers.