Fast travel: Morrowind, Oblivion, or something else?

Post » Fri May 13, 2011 12:46 pm

Lots and lots of methods. The thing with Morrowind was that it wasn't just city to city boats and silt striders. You had mark and recall spells/scrolls, divine and almsivi intervention, and stronghold propylons chambers, too.

Runescape (yes, I dare) had teleport tablets that you could buy for a large sum of money for a one way trip to a certain city, which I think is a good idea.



The problem is that the game is clearly designed for use of fast travel. There's nothing interesting in Oblivion landscapes, and very very few quests, so it's really boring and inconvienant to skip instant fast travel.


The beautiful hand crafted world is reason enough to skip lazy, softcoe, casual player fast travel.
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Louise Dennis
 
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Post » Fri May 13, 2011 6:13 pm

The beautiful hand crafted world is reason enough to skip lazy, softcoe, casual player fast travel.


It doesn't look beautiful to me. It looks like the same generic tree around every corner. Shiny =/= beautiful.

I mean, it's nice at first, but it wears off.
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Matt Fletcher
 
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Post » Fri May 13, 2011 5:30 pm

In Fable 1 there was a teleportation system that I found to be quite good and immersive. Basically there were plates in different regions of the land, by standing on one you could teleport to any of the other plates in regions that you had explored previously, to add to the immersion. some of the plates (called cullis gates) sometimes broke so you couldnot travel to that location until they were repaired... it worked quite well in my opinion.
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Astargoth Rockin' Design
 
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Post » Fri May 13, 2011 8:32 pm

First thing's first - Oblivion's system doesn't subtract from immersion. It is optional. If you don't want to fast travel, then walk or take a horse. Or pretend you're teleporting, if that makes you happy. That's what roleplaying is about, after all - adding layers of immersion through the use of imagination. If you're not the roleplaying type, then you probably don't mind fast travel, anyways.


Optional my ass, sure if your a hardcoe rp dude you could make yourself walk or ride where ever, but im not, i pretty much had to use the fast travel because it was just too damn slow walking or even riding

Same here...which is terrible because I ended up being addicted to fast travelling which is why I don't think making it an optional would work at all. MW's system all the way !


yea it was addicting

Don't use fast travel if you don't want to. You can do every single quest and play this game forever and ever without ever once using it. If you want to explore this rich, creative, immersive, magical, mythical, imaginative world its there for the taking. If you want to miss out on all of that than by all means use fast travel but I highly discourage that.

You can but as i said walking/riding just takes too damn long with maps as big as oblivions, maybe if they made horses move at a reasonable pace it wouldnt be
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Sara Johanna Scenariste
 
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Post » Fri May 13, 2011 12:13 pm

The thing about Oblivion is that it needed fast travel because there's absolutely nothing interesting on the world map to see. Everywhere in Oblivion feels like the same generic fantasy forest, with exactly the same set of ruins or caves scattered about. It was a giant world with nothing in it >:\
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Phoenix Draven
 
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Post » Fri May 13, 2011 7:05 pm

The thing about Oblivion is that it needed fast travel because there's absolutely nothing interesting on the world map to see. Everywhere in Oblivion feels like the same generic fantasy forest, with exactly the same set of ruins or caves scattered about. It was a giant world with nothing in it >:\

Because of fast travel.
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TASTY TRACY
 
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Post » Fri May 13, 2011 9:24 am

Because of fast travel.


FAIL. There is plenty and see and do in oblivion. What with the hundreds and hundreds of quests and locations...m'kay?
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Darian Ennels
 
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Post » Fri May 13, 2011 9:42 am

FAIL. There is plenty and see and do in oblivion. What with the hundreds and hundreds of quests and locations...m'kay?

FAIL. There's roughly twice the amount of quests in Morrowind, I believe, and the terrain is far more unique and impressive. Fast travel eliminates the need to see the land, and you'll rarely run into quests walking around, because there's no need to walk, most of the time.
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Elle H
 
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Post » Fri May 13, 2011 4:53 am

The beautiful hand crafted world is reason enough to skip lazy, softcoe, casual player fast travel.

First off, I believe a lot of Oblivion is computer generated.
Secondly, the game is designed with fast travel in mind.
Lastly, from http://www.gamesas.com/index.php?/topic/1097020-fast-travel/page__p__16024884__fromsearch__1&#entry16024884 poll, a majority of players will use a method of fast travel that they don't like it it's present in the game.
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Andrea P
 
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Post » Fri May 13, 2011 4:51 am

FAIL. There's roughly twice the amount of quests in Morrowind, I believe, and the terrain is far more unique and impressive. Fast travel eliminates the need to see the land, and you'll rarely run into quests walking around, because there's no need to walk, most of the time.


The terrain in morrowind is not as impressive and quite honestly is a borefest m'kay?
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Ridhwan Hemsome
 
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Post » Fri May 13, 2011 11:11 am

The annoying thing is, if Oblivion loses a poll, the fans will complain that "it's not fair, because only the hardcoe fans are in the forums." What the hell?
  • If Oblivion wins a poll, it's compeltely valid, why not if Oblivion loses?
  • Harcore fans are the best fans that a company should cater to. EVERY argument I've heard is just invalid. And I've probably heard your argument


With all due respect, it looks like you're the only one saying that.

All Oblivion apologetics aside (I don't feel it needs a defense): If you feel like fast travel in Oblivion is lowering immersion, stop using it so damn much.
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Aaron Clark
 
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Post » Fri May 13, 2011 5:04 pm

With all due respect, it looks like you're the only one saying that.

All Oblivion apologetics aside (I don't feel it needs a defense): If you feel like fast travel in Oblivion is lowering immersion, stop using it so damn much.


This. WOW the morrowind fan boys really love to take over pretty much every thread loudly proclaiming morrowind superior in pretty much every way...YIKES!
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Rhi Edwards
 
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Post » Fri May 13, 2011 7:27 am

If you can't discuss a gameplay feature without a couple of you turning it into a MW vs. OB thread, then the thread gets locked.
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JESSE
 
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