» Fri May 13, 2011 10:05 am
I do it all the time with FO3Edit, just load up the mod that has the items I need, and if I'm making a new mod from scratch I don't load anything that the other mod doesn't depend on, otherwise I select the destination mod as well. Then find the item in the source mod, right-click and choose "Copy as new item into..." and select either the destination or "new mod" and go from there. You need to give a new FormID and, for a new esp, give the esp a name.