I am completely new to the construction set. Although I think I've figured out how to make the changes I want inside the CS, I'm having a lot of trouble when I save the file. I open the editor, set the mod.esp file as the active file. I open up the Great Hall cell, which has the treasury room in it. Using the render window, I select all of the objects / room I want to move to another cell, and copy, delete, and paste them into an empty cell. I linked the doors between each cell. When I go to save (with the mod.esp as the active file, so saving over it), the construction editor crashes on exit. When I reopen the esp in the construction editor, I got a long list of errors about missing scripts and references in the whole mod or at least maybe the whole Great Hall cell (not involving objects that are in the room I copied and deleted). Oblivion crashes on start up with the resaved esp active. Just testing some stuff, I discover that even moving the room within the existing cell and saving causes the same list of problems. Am I editing the mod.esp file in some way that breaks the whole mod, or is what I want to do simply not possible?
Thanks for any help!