» Fri May 13, 2011 7:11 am
Actually, that is wrong - there are special scripts added to the NPCs. It's made so that they don't start a fight with you with a broom or mug in their hands rather then a weapon or shield. Given the limitations of the game this is the best way to handle these custom animations. On the other hand, you really don't have to worry about a great FPS hit from this mod, since the number of NPCs added with it is rather small, maybe a dozen or two. As long as you don't use the Animated Morrowind Extended version with it, which adds much more NPCs, you shouldn't experience any kind of FPS hit.