» Fri May 13, 2011 12:27 pm
1. From the object window drag and drop the following 2 objects, one of each:
a. >Activator >TrapTripwire01
b. >Activator >TrapGrenadeBunch
2. Place them where you want them.
3. On the TrapTripwire01 object, set this check box, 'Persistent Reference'.
4. On the TrapGrenadeBunch, on the 'Activate Parents' tab, right-click in the empty grid box and select 'New'.
a. Click the button 'Select Reference in Render Window'.
b. In the Render window, select the newly dropped 'TrapTripwire01' object. It should turn into a white target cursor. If it doesnt, make sure you did #3 above. Also you may need to zoom in on the tripwire to get closer to it.
c. The 'Activation Delay' should stay at zero. Click OK.
d. There should not be a line in the box that says its activate parent ref is 'TrapTripwire01' with a delay of 0.00.
e. Click Ok.
You are now done and it should work.