Three most common bugs/glitches.

Post » Fri May 13, 2011 4:37 pm

Hey,
For college we have been given a task to document three different glitches from a PC game then present them to the class. We have to test the game first, find the glitches and record them, then present them. My question to you is what are the most common glitches that I won't have much trouble finding. Preferably something interesting that I can talk about.

Any suggestions? I believe I'm using a vanilla Fallout 3 install (vanilla being non-patched) as this would be easier to find bugs that have been patched.

Thanks <3
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Jerry Cox
 
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Post » Fri May 13, 2011 12:12 pm

1. the main quest
2. all the DLC quests
3. the vast majority of the side quests

Jenifur Charne
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Solène We
 
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Post » Fri May 13, 2011 4:53 pm

Heres a few off the top of my head.

Target a radscorpion in VATS. It will usually get stuck in the ground.
Target an enemy who is strafing for cover in VATS. (Often works in the Enclave base for me) and cue up all of your shots. The enemy will make it into cover but the lone wanderer will continue to shoot all the shots you cued up into the wall.
After the enclave sets up their energy bariers along the jefferson memorial and the road leading to it you can often witness one of the traveling traders walking along inside them at the jefferson memorial with no explanation on how the got in there. You can also jump around quite a few of them.
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Krystal Wilson
 
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Post » Fri May 13, 2011 5:36 pm

1. If you are too close to cover, and try to shoot around it, especially in VATS, but also is seen when free-handing it, there is an invisible added amount to the structure of your cover, whatever it may be. If you are too close to your cover and using VATS, you will shoot into your cover. If you free-hand it, you will also shoot into your cover. So the only way around it is to pop far enough out of cover that you take damage, then shoot, which kinda negates the whole cover thing. Cover is only good for ducking down and reloading, but you cannot shoot around, over, whatever, unless you are willing to take a bullet.... or 100 bullets.

2. If you have put yourself in an unassailable position, and it's easy shooting (think fish in a barrel) there is a chance that your enemy will "teleport" up to your position, thus making all that work getting there for nothing. Teleport works for you as well. I can target an enemy in VATS, who seems way far out of range of my spiked knuckles. Think about 15 yards or so. I can initiate VATS, and instantly I will teleport to the enemy's position and start whaling on him.

3. If you are battling two or more enemies, when the smoke has cleared and you are looting the bodies, often I won't find the first person's weapons on them, I will find them on the second person's body, usually a lot farther away.

4. Getting stuck in the landscape. svcks. Big Time. Happens in Oblivion as well. Either reload a save, or fast-travel if it's safe, or die, if there are enemies around, unable to do anything except take the beating.
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clelia vega
 
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Post » Fri May 13, 2011 9:43 am



4. Getting stuck in the landscape. svcks. Big Time. Happens in Oblivion as well. Either reload a save, or fast-travel if it's safe, or die, if there are enemies around, unable to do anything except take the beating.


Thankfully I don't have to suffer through this since I can use the 'Noclip' function in the console. Of course, I didn't know about this when I was first playing Fallout 3 so I reloaded a few times.
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Big Homie
 
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