Do you like the alteration spell "jump"?

Post » Fri May 13, 2011 8:47 pm

I'd like it.

Never got my restration high enough to get acrobatics boost.
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suniti
 
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Post » Fri May 13, 2011 5:10 pm

I liked the jump spells and would see no harm in putting it back in the game. It is not broken and it wont break the game at all, my vote yes.
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Jessica Colville
 
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Post » Fri May 13, 2011 4:30 pm

Levitation has been in since ARENA... so if the Creation Engine can handle open cities, it should be in.

And the reason you don't see the Jump spell used all the time is because most mages see it as a prank/submission for the "Darwin Awards". Everyone who casts it seems to forget Slow Fall (another TES staple). I sorta want them to bring back Passwall... but that would be just silly.

Such mobility spells are for exploration AND valid for escape. Rather than ban the spells, countermeasures should be implemented into the AI.

You are a pretty easy target flying around.

No encounter in the Elder Scrolls games are mandatory, except for those that require you to kill everyone involved. Then, JUMP isn't broken because it can't kill them.
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Amanda Leis
 
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Post » Fri May 13, 2011 7:52 am

Jump was way more fun than borring old levitate. Fortify acrobatics was good but it just wasn't the same.
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Gemma Flanagan
 
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Post » Fri May 13, 2011 5:19 am

i want to be able to jump 20 feet in the air whilst i am a wereboar. then i want to wake up, find out the villagers know i am a werewolf- impale the guy attacking me with a pitchfork with a spear and then jump to the top a church and fire bolts from my crossbow- straight to your heart
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Marcus Jordan
 
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