Why do you people hate Fallout 3/Bethesda?

Post » Fri May 13, 2011 6:02 pm

*Pulls of ghoul mask* "Jeepers! It was old man Obadiah Blackhall! But why?"

"Because he wanted to get the gold underneath the Dunwich Building, so he made up the whole building appear haunted by using bits of string, rubber bands and paperclips to scare away he raiders!"

"Yeah, and I would have gotten away with it too! If It weren't for you meddling kids and your dumb dog!"

*telephone rings*

"Vault Boy! Come Quick! The Enclave are holding the world ransom for 100 billion dollars or else they'll poison the D.C. water supply!"

"Holy-Haberdashery Elder Lyons! This could mean a battle royale!"

"To the Fast-travel mobile!"

na-na-na-na-na-na-na-na...



LOL.. that was nice Fattoler.

*wonders if Shaggy and Scoobie are still at the Dunwich building*

I need to go check something...
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Victoria Vasileva
 
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Post » Fri May 13, 2011 2:22 pm

In a nut-shell, the same people would be making the same ludicrous comparisons, whatever order the games were.


I understood you, I was asking what is the relevance of it in this conversation. And more over how would you know it? But that's irrelevant now, anyway.

WIKI
CHANGES FROM FALLOUT to Fallout2


was a reply to

Quote (you)
"all armors were not lootable in Fallout 1"
End-quote

What you said doesn't fit.


Here's another wiki quote for you: "Only a few non-player characters in Fallout drop their armor upon death." Which is what I was referring to.


The attitude of those who dislike the changes and improvements that Fallout3 made seem extreme, to say the least, resorting to insulting Bethesda by suggesting in effect that it is little more than a version of Oblivion.

Most people, if buying a game and finding that they made a mistake and it was not suitable for them, they would have taken the game back and exchanged it for another .. simple. But no, some people prefer to come on here belly-aching or insulting the game-maker, and some probably just trying to wind up the players.

Personally, I would have just exchanged a game that I didn't like, and wouldn't bother to go on their game forum and insult the game I didn't like. Why not try that?


The attitudes are extreme at times, that's a given, but I don't see them as unfounded or without reason behind them (most of the times). And it isn't an insult if Beth doesn't feel insulted by it, nor is it meant to be an insult. And I think fans of Beth are much more offended at the criticisms than Beth itself - it's part their job to handle criticism and make ammence if they so wish.

So, you're politely telling me to [censored] off? How patronizing of you. Well, I won't. I follow the series, not one game. And if there appears to be something to criticize, I will voice it out because I want things improve in the future (which, if turning sour again, is the beginning point of my absence). And more over, discussing things related is the point these forums, is it not? This is, afterall, Fallout series discussion (I don't participate the Fallout 3 forums anymore, haven't for some time now, and I don't even own that game anymore).


It is ridiculous if you think that you are going to change my mind about the game and suddenly say, in effect that it is as you believe it to be. I like the game, period, my mind is not going to be changed into your mind-set by what I see as ludicrous arguments.

The rest of your post seems to be a bit of a ramble to me so I'll skip that.


I'm not trying to change your mind. Not in the slightest. But what I did try, was to broaden your perspective by explaning my view on the issue, since, afterall, it was you who responded to my original post and so started this discussion. Well, I failed. And thus it is as pointless to continue this as it was to start it in the first place.
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Fiori Pra
 
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Post » Fri May 13, 2011 6:46 am

*Pulls of ghoul mask* "Jeepers! It was old man Obadiah Blackhall! But why?"

"Because he wanted to get the gold underneath the Dunwich Building, so he made up the whole building appear haunted by using bits of string, rubber bands and paperclips to scare away he raiders!"

"Yeah, and I would have gotten away with it too! If It weren't for you meddling kids and your dumb dog!"

*telephone rings*

"Vault Boy! Come Quick! The Enclave are holding the world ransom for 100 billion dollars or else they'll poison the D.C. water supply!"

"Holy-Haberdashery Elder Lyons! This could mean a battle royale!"

"To the Fast-travel mobile!"

na-na-na-na-na-na-na-na...

:rofl:
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gemma
 
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Post » Fri May 13, 2011 7:13 am

Snip

Relevance is to how ludicrous comparisons that Fallout3 is made with Oblivion.

I'm sure that Bethesda brushes aside such comparisons as nonsense and not a valid game criticism by those handful of disgruntled members, who appear to me, some at least, to be disgruntled by the fact that board game combat has been dropped from the game. Well the game has now grown into Fallout3.

However, the game actually does have, almost, a turn base combat in effect, if you figure it out and have a self-discipline of taking turns ... as I explained way back when I was in this kind of topic argument roundabout ... but I can't be arsed to go round all that again, I'm sure you will be able to figure.

I also offered the suggestion of swapping the game, as most would have done. If I had done that, I would likely be on a different forum at present.

Relevances, relevances, sigh.

Previous --Complaints are made re changes made in Fallout3

Myself --"Changes happen between series" as in....

WIKI --"Also it is now impossible to scavenge armor from corpses (in Fallout2)"

Yourself --"all armors were not lootable in Fallout 1"

(which has no relevance to scavenging armor from corpses)

Yourself --"Only a few non-player characters in Fallout drop their armor upon death." Which is what I was referring to.

Which still does not alter the relevance of the fact that changes, one of quite an impact as most saw it the scavenging armor from corpses, can happen between a series.

(Anyone else keeping up this, smile.)

So belly-aching about minor changes of little substance is not really anything to slate Bethesda for. With the amount of Fallout3 games sold and with it's popularity and praise from the vast majority they are unlikely to listen to "Fallout3 is Oblivion with guns" type statements, or similar.

Anyway .........
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R.I.P
 
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Post » Fri May 13, 2011 7:20 pm

As I said, I can't get my point through to you for what ever reason.... and I'm done trying and rewording my meanings. Put the champagne in the cooler and celebrate, I give up.
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Lillian Cawfield
 
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Post » Fri May 13, 2011 5:07 am

As I said, I can't get my point through to you for what ever reason.... and I'm done trying and rewording my meanings. Put the champagne in the cooler and celebrate, I give up.


Well, actually I wasn't coming back whatever the replies were.

"Rewording my meanings" (a euphemism for changing what is said, smile)

There were just too many errors of thought that I could have pointed out later besides the ...

No old guns from previous games (not you, he left at about page 3), incorrect.
The, attempting to justify the statement about the comparison of a Bazooka rocket with an Oblivion magic fire-ball.

But don't feel bad about it, there were others at the time who were saying yeah-yeah that’s right.

Might be useful to remember the errors for next time though when getting into this argument ... with somebody else.

Anyway ..... 'Cheers' .. ( Though it's a celebration for something else ), smile.
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Kay O'Hara
 
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Post » Fri May 13, 2011 6:13 pm

You just keep misinterpreting me (whether on purpose or not, I do not know). The other guy was right, this has indeed turned a pointless pissing contest. Enjoy your champagne and keep feeling good about your self. :)
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Damned_Queen
 
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Post » Fri May 13, 2011 8:37 pm

Forgive me, but I'm not understanding what you are trying to argue. Whereas changes from Fallout 1 to Fallout 2 were evolutionary and subtle, changes were dramatic from Fallout 2 to Fallout 3.

Regarding lootable armor, in Fallout 1 only certain NPCs would drop their armor, and even then, it was low tier armors that rarely dropped (Leather Jackets, Leather Armor, and Metal Armor). In Fallout 2 no NPCs ever dropped their armor, except party NPCs. In Fallout 3 all armors are lootable.

NPC parties. In Fallout 1 and 2 a grand maximum of 5 members can be in your party. Fallout 3 only 1 follower.

Combat and movement. Fallout 1 and 2 were isometric turn-based. Fallout 3 was 3rd/1st person and real-time.

Perks. Fallout 1 and 2 you got 1 perk every 3 levels. Fallout 3 you got a perk. Every. Freaking. Level.

Skills. Fallout 1 skills cap at %200. Fallout 2 skills cap at %300 percent (because of higher chances to fail). In Fallout 1 and 2 skills determine chance of success before all modifiers. In Fallout 3 it only added a damage bonus and effected some occasional skill gating.

Need I elaborate more?
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Nick Tyler
 
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Post » Fri May 13, 2011 3:56 pm

Forgive me, but I'm not understanding what you are trying to argue. Whereas changes from Fallout 1 to Fallout 2 were evolutionary and subtle, changes were dramatic from Fallout 2 to Fallout 3.

Regarding lootable armor, in Fallout 1 only certain NPCs would drop their armor, and even then, it was low tier armors that rarely dropped (Leather Jackets, Leather Armor, and Metal Armor). In Fallout 2 no NPCs ever dropped their armor, except party NPCs. In Fallout 3 all armors are lootable.

NPC parties. In Fallout 1 and 2 a grand maximum of 5 members can be in your party. Fallout 3 only 1 follower.

Combat and movement. Fallout 1 and 2 were isometric turn-based. Fallout 3 was 3rd/1st person and real-time.

Perks. Fallout 1 and 2 you got 1 perk every 3 levels. Fallout 3 you got a perk. Every. Freaking. Level.

Skills. Fallout 1 skills cap at %200. Fallout 2 skills cap at %300 percent (because of higher chances to fail). In Fallout 1 and 2 skills determine chance of success before all modifiers. In Fallout 3 it only added a damage bonus and effected some occasional skill gating.

Need I elaborate more?

Yes there were changes which a few intensely disliked, others liked them mostly, finding the game to be extremely good.

Level-up perks every-time, were I assume done that way to be more suitable for a 20 level game.

Other differences were, I guess, also along those lines for balance and a good game for the scenario that was not a direct copy of the previous. The feel of the game was still Fallout for most.

Players may have preferences, but there seems to be very few where they found that the changes trashed the game for them, on the contrary.

...... Just to explain what the argument and thread is all about ... I will leave it to others to elaborate further.
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Da Missz
 
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Post » Fri May 13, 2011 4:11 pm

I am kind of reminded of http://www.youtube.com/watch?v=kQFKtI6gn9Y
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Carlos Vazquez
 
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Post » Fri May 13, 2011 8:19 am

People cant be please no matter what the devs do

that sir is The Truth of the matter. everyone is different. We humans are complex and you wont ever understand us.
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Agnieszka Bak
 
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Post » Fri May 13, 2011 9:00 pm

I dislike Fallout 3 for it's horrid writing, mostly over the idea of "essential" NPCs, the single fixed-as-a-railroad linear storyline, and how the so called "evil" factions (Talon Company and Enclave) got totally shafted by the writing when they could and should have been much more than they were.
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Alexandra Louise Taylor
 
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Post » Fri May 13, 2011 7:51 am

Black & White > Shades of Grey in Modern Society. Why do you think half the games on my hard-drive are games like Fallout 1 and Daggerfall?
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Johnny
 
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Post » Fri May 13, 2011 2:13 pm

It wasn't just the writing. There was also the horrible RPG mechanics, which they obviously didn't care about, the abysmal FPS gameplay (Which certainly got a lot better with iron sights in NV), and if the writing wasn't bad enough, they only had around 5 voice actors. I honestly cannot stress enough how much I really hate this game.

I don't hate Bethesda, but I never want to see them make another Fallout game.
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Dorian Cozens
 
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Post » Fri May 13, 2011 10:24 am

Bethesda should hand it over ot Black Isl--Obsidian and let them do it and just collect royalties (10% or so).
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Josee Leach
 
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