Any help would be greatly appreciated.
For your mod (.esp) to use resources from another mod (.esp) it has to be dependent on it. However, an .esp file cannot be dependent on another .esp file or files. You can merge them with f03edit, but it would be much more simple to just recreate whatever items you'd like in your mod from those.
The absolute easiest way to do this is to load both .esp's in the Geck, yours being active. Open whatever item you want copied (like the football armor) and create a new id for it. That new id will save into your .esp.
You'll just have to remember where all of the resources are for the new things you created (.nif's and .dds's). Rearranging all of your used resources into easy to find folders, and then recreating the items is my preferred way, but to each their own.
I haven't done it with F3, but with Oblivion, after you made new hair or other cosmetic items, you would then need to add each item to each race separately. It was a bit painstaking until Wyre let us bash them all together with his magicaly utility. That is the reason most cosmetic mods aren't compatible with eachother. Again though, it might have been changed in Fallout.