PLEASE help me figure out...

Post » Fri May 13, 2011 4:57 pm

If someone was so kind as to give a hand, I would be eternally grateful as I am going ape[censored] at this point. I did a fresh install and am now rewarded with a crash to desktop and I don't have the slightest idea of what the problem is.

Here is what I installed (in that order):
- Morrowind, Tribunal, Bloodmoon (GOTY edition)
- DirectX 9.0c
- Visual C++ 2008 SP1
- MGE 3.8.2-rev.0178 (no settings at this point, I just checked Morrowind was detected)
- Python, wxPython & Wrye Mash
- Morrowind Patch Project
- Morrowind Code Patch
- All my other mods (approx. 140), using Wrye Mash's Bain installer. (I did check both the install and the load orders)
- MGE's distant land
- Merge levelled lists with Wrye Mash

Then I start playing and everything looks okay. (Apart from a big performance hit due to the various hi res texture replacers and the distant land.)

I have been playing for say 15min. when I am to pick up some mushrooms. First strange thing, the plant opens like a container whereas I have Graphic Herbalism TR installed... Mmmh, something's wrong.
And then the game freezes and the music stops, and then black screen. My laptop is no longer responding; even the good old CTRL+ALT+DEL will not work and I have to force a reboot by pressing the power button. Gosh, I don't like the smell of it.

I suspect there is a problem with Graphic Herbalism so I uninstall it, sync/repair my saves with Wrye Mash and try again. I load a saved game, but right after the "Loading area" message I get a CTD. More precisely, the save loads, the image appears for half a second and then the game crashes. And it doesn't even crash properly, -- I mean the computer is blocked and I have to CTRL+ALT+DEL and then log off or restart.

I then try mlox, just to check if there is a problem with my load order. Upon loading mlox tells me that "An Error ocurred":
mlox.py 0.57 [mlox-base 2010-10-25 11:39:07 (UTC)] (fr/cp1252)
Python Version: 2.5
wxPython Version: 2.8.0.1

Traceback (most recent call last):
File "mlox.py", line 1797, in
main()
File "mlox.py", line 1707, in main
mlox_gui().start()
File "mlox.py", line 1585, in start
self.anolyze_loadorder(None)
File "mlox.py", line 1574, in anolyze_loadorder
self.highlight_warnings(self.txt_msg)
File "mlox.py", line 1516, in highlight_warnings
low = rt.TextAttrEx() ; low.SetBackgroundColour(wx.Colour(125,220,240))
AttributeError: 'module' object has no attribute 'TextAttrEx'

Now what is this??
Yet mlox loads anyway and gives a couple of recommendations, but nothing critical as far as I can see, and tells me that my load order is fine and does not need reordering.

Please help me before I kill myself.
User avatar
Rinceoir
 
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Joined: Thu Jun 29, 2006 1:54 am

Post » Fri May 13, 2011 7:54 pm

vista or win7 by chance? run mlox as admin, and try running the exe rather than the py version (should be included in the mlox folder, just chose the one listed as "application")

hope that helps with mlox, as for the CTDs, i'm unsure, perhaps someone more experienced in troubleshooting morrowind will know better.
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Ron
 
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Joined: Tue Jan 16, 2007 4:34 am

Post » Fri May 13, 2011 2:22 pm

Since you didn't post your loadorder and the Warnings.txt I think none of us here can give you a helping hand so please post the contents. :)
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latrina
 
Posts: 3440
Joined: Mon Aug 20, 2007 4:31 pm

Post » Fri May 13, 2011 10:43 pm

Thanks for having a look at my case!

Here is my load order:
001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 Morrowind Patch v1.6.5-BETA.esm
005 Better Heads.esm
006 Better Heads Tribunal addon.esm
007 Better Heads Bloodmoon addon.esm
008 Book Rotate.esm
009 Texture Fix - Bloodmoon 1.1.esm
010 Texture Fix 1.8.esm
011 TR_Data.esm
012 TR_Map1.esm
013 TR_Map2.esm
014 Rise of House Telvanni.esm
015 AreaEffectArrows.esp
016 bcsounds.esp
017 MW_CultOfTheClouds_v10.esp
018 master_index.esp
019 LeFemmArmor.esp
020 Siege at Firemoth.esp
021 Flee AI Tweaks.esp
022 AV_female_armor.esp
023 AV_fem_armor_Trib.esp
024 Illuminated Order v1.0.esp
025 Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp
026 DB_Attack_Mod3.esp
027 Rhedds_WE_F_expanded.esp
028 hg_robe04.esp
029 Unique Banners and Signs.esp
030 Better Bodies.esp
031 moons_soulgems.esp
032 Werewolf_Evolution.esp (Version 1.0)
033 Windows Glow.esp
034 Key Replacer Trib & BM.esp
035 Dagger of Symmachus.esp
036 Teleportation Spells.esp
037 sixy Daedric Armor v1.1.esp
038 Scripted_Spells.esp
039 Book Rotate - Tribunal v5.3.esp
040 Book Rotate - Bloodmoon v5.3.esp
041 Syc_AtHomeAlchemy.esp (Version 1.0)
042 Galsiahs Character Development.esp
043 GCD StartScript for Trib or Bloodmoon.esp
044 GCD better balanced birthsigns.esp
045 GCD Over 60 level speedup.esp
046 GCD Restore Potions Fix.esp
047 GCD - Cult of the Clouds patch.esp
048 GCD_SS_patch.esp
049 GCD_WE_patch.esp
050 Improved Skilled Magicka.esp
051 Vampire_Embrace.esp
052 SSlave_Companions.esp
053 k_weather.esp
054 OR_Fang.esp
055 OR_ForkH.esp
056 OR_SpiritEat.esp
057 Book Jackets - Morrowind - BookRotate.esp
058 Book Jackets - Tribunal - BookRotate.esp
059 Book Jackets - Bloodmoon - BookRotate.esp
060 Expanded Sounds.esp
061 IceNioLivRobeReplacerALL.esp
062 Better Clothes_v1.1.esp
063 The Crimson Wire by Mandamus-EV1.0.esp
064 ExpandedBirthsigns4Purists.esp
065 Daedric Tower Shield.esp
066 Neo's Unique Creatures.esp
067 Westly's Master Headpack X.esp
068 NEDE v1.2.esp
069 The Neverhalls.esp
070 Creatures.esp
071 Spect Sorcery pt 1.esp
072 Texture Fix -TR -1.0.esp
073 RAMF_Mer_for_NPCs.esp
074 New Argonian Bodies - Mature.esp
075 New Khajiit Bodies - Mature.esp
076 Westly_Presents_BB_Almalexia_Add_on.esp
077 Windows Glow - Tribunal Eng.esp
078 Windows Glow - Bloodmoon Eng.esp
079 Clean Chargen_Revamped_v2_3.esp
080 Windows Glow - Raven Rock Eng.esp
081 abotWindowsGlow.esp (Version 1.1)
082 WA_Signy_Signposts(!).ESP
083 WA_Signy_Signposts(!)_TR.ESP
084 Particle Arrow Replacer.esp
085 AEA-Compatibility.esp
086 Antares' Big Mod 5.esp
087 Vurt's Solstheim Trees & Bushes Replacer.ESP
088 DreadKnight.ESP
089 mel_teleportPlugin_1_3.esp
090 Uvirith's Legacy_Final_2.0.esp
091 Vurt's Grazelands Trees.ESP
092 Elemental Magicka 1.0.esp
093 Elemental Magicka 1.0 - MWSE Patch.ESP
094 Westly_Presents_Unique_Corprus_Stalkers.esp
095 Westly_Presents_Unique_Winged_Twilights.esp
096 More Better Clothes.ESP
097 Westly_Presents_FCOT.esp
098 Welcome to the Arena! v5.0 (normal).esp
099 sm_ForgottenHalls.esp
100 Unique Jewelry and Accessories.esp
101 UniqueFinery_NoRobe.esp
102 _PCHeads.ESP
103 Uvirith's Legacy Book Jackets Add-on.esp
104 UL_MWSE_patch.esp
105 Building Up Uvirith's Legacy1.1.ESP
106 BUUG Alchemy- Bloodmoon.esp
107 BUUG Alchemy- Tribunal.esp
108 TheForgottenShields - Artifacts_NG.esp
109 Painkiller's Lucky Coin.esp
110 LightTheWayScriptBM.esp
111 Mashed Lists.esp


I was unaware of the Warnings.txt. I had a look and it tells me this:
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_2.


What do you think?

By the way, I am running Vista (32) on a 5 years old laptop with an appalling GPU (shared memory, etc.)... Could it be that the game crashes simply because the hardware is not up to the task??
User avatar
Darlene Delk
 
Posts: 3413
Joined: Mon Aug 27, 2007 3:48 am

Post » Sat May 14, 2011 1:42 am

Disable Distant Land.
What happens then?
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Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Fri May 13, 2011 12:23 pm

Is that really your load order list? I didn't see Graphic Herbalism or Graphic Herbalism TR in it. Graphic Herbalism TR needs the original Graphic Herbalism by the way
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ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Fri May 13, 2011 1:29 pm

Yeah, try to disable Distant Land like Pluto said, I've also have many CTD's upon "Loading Area" finish when loading, the trick is to disable distant land before load and enable it when actually in game.
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Judy Lynch
 
Posts: 3504
Joined: Fri Oct 20, 2006 8:31 am

Post » Fri May 13, 2011 6:03 pm

@ RAKninja: Effectively, when I run mlox.bat "as administrator" I have no error message.

The funny thing is, whereas it said that my load list didn't need reordering, mlox did reorder the list (???) which in Wrye Mash now appears at follows:
001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 Morrowind Patch v1.6.5-BETA.esm
005 Better Heads.esm
006 Book Rotate.esm
007 Texture Fix - Bloodmoon 1.1.esm
008 Texture Fix 1.8.esm
009 TR_Data.esm
010 TR_Map1.esm
011 TR_Map2.esm
012 Rise of House Telvanni.esm
013 Better Heads Tribunal addon.esm
014 Better Heads Bloodmoon addon.esm
015 AreaEffectArrows.esp
016 bcsounds.esp
017 MW_CultOfTheClouds_v10.esp
018 master_index.esp
019 LeFemmArmor.esp
020 Siege at Firemoth.esp
021 Flee AI Tweaks.esp
022 AV_female_armor.esp
023 AV_fem_armor_Trib.esp
024 Illuminated Order v1.0.esp
025 Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp
026 DB_Attack_Mod3.esp
027 Rhedds_WE_F_expanded.esp
028 hg_robe04.esp
029 Unique Banners and Signs.esp
030 Better Bodies.esp
031 moons_soulgems.esp
032 Werewolf_Evolution.esp (Version 1.0)
033 Windows Glow.esp
034 Key Replacer Trib & BM.esp
035 Dagger of Symmachus.esp
036 Teleportation Spells.esp
037 sixy Daedric Armor v1.1.esp
038 Scripted_Spells.esp
039 Book Rotate - Tribunal v5.3.esp
040 Book Rotate - Bloodmoon v5.3.esp
041 Syc_AtHomeAlchemy.esp (Version 1.0)
042 Galsiahs Character Development.esp
043 GCD StartScript for Trib or Bloodmoon.esp
044 GCD better balanced birthsigns.esp
045 GCD Over 60 level speedup.esp
046 GCD Restore Potions Fix.esp
047 GCD - Cult of the Clouds patch.esp
048 GCD_SS_patch.esp
049 Vampire_Embrace.esp
050 SSlave_Companions.esp
051 k_weather.esp
052 OR_Fang.esp
053 OR_ForkH.esp
054 OR_SpiritEat.esp
055 Book Jackets - Morrowind - BookRotate.esp
056 Book Jackets - Tribunal - BookRotate.esp
057 Book Jackets - Bloodmoon - BookRotate.esp
058 Expanded Sounds.esp
059 IceNioLivRobeReplacerALL.esp
060 Better Clothes_v1.1.esp
061 The Crimson Wire by Mandamus-EV1.0.esp
062 ExpandedBirthsigns4Purists.esp
063 Daedric Tower Shield.esp
064 Neo's Unique Creatures.esp
065 Westly's Master Headpack X.esp
066 NEDE v1.2.esp
067 The Neverhalls.esp
068 Creatures.esp
069 Spect Sorcery pt 1.esp
070 Texture Fix -TR -1.0.esp
071 GCD_WE_patch.esp
072 Improved Skilled Magicka.esp
073 Uvirith's Legacy_Final_2.0.esp
074 Vurt's Grazelands Trees.ESP
075 Elemental Magicka 1.0.esp
076 Elemental Magicka 1.0 - MWSE Patch.ESP
077 Westly_Presents_Unique_Corprus_Stalkers.esp
078 Westly_Presents_Unique_Winged_Twilights.esp
079 More Better Clothes.ESP
080 Westly_Presents_FCOT.esp
081 Welcome to the Arena! v5.0 (normal).esp
082 sm_ForgottenHalls.esp
083 Unique Jewelry and Accessories.esp
084 UniqueFinery_NoRobe.esp
085 _PCHeads.ESP
086 Uvirith's Legacy Book Jackets Add-on.esp
087 UL_MWSE_patch.esp
088 Building Up Uvirith's Legacy1.1.ESP
089 BUUG Alchemy- Bloodmoon.esp
090 BUUG Alchemy- Tribunal.esp
091 TheForgottenShields - Artifacts_NG.esp
092 Painkiller's Lucky Coin.esp
093 LightTheWayScriptBM.esp
094 RAMF_Mer_for_NPCs.esp
095 New Argonian Bodies - Mature.esp
096 New Khajiit Bodies - Mature.esp
097 Westly_Presents_BB_Almalexia_Add_on.esp
098 Windows Glow - Tribunal Eng.esp
099 Windows Glow - Bloodmoon Eng.esp
100 Clean Chargen_Revamped_v2_3.esp
101 Windows Glow - Raven Rock Eng.esp
102 abotWindowsGlow.esp (Version 1.1)
103 WA_Signy_Signposts(!).ESP
104 WA_Signy_Signposts(!)_TR.ESP
105 Particle Arrow Replacer.esp
106 AEA-Compatibility.esp
107 Antares' Big Mod 5.esp
108 Vurt's Solstheim Trees & Bushes Replacer.ESP
109 DreadKnight.ESP
110 mel_teleportPlugin_1_3.esp
111 Mashed Lists.esp

It did not solve the problem though, and I still get my CTD. :gun:

@ ShinRA88: I removed Graphic Herbalism TR as I suspected the problem was coming from it. Actually, I first run the game with Graphic Herbalism TR only (and I got my black screen). I then thought it was because I was missing the original Graphic Herbalism, so I tried with both: CTD. So I removed them both and again, CTD. Clearly the problem doesn't come from them.

@ Pluto & JageriuS: Disabling Distant Land does not solve the problem either, I still get exactly the same CTD. :banghead:
User avatar
Jessica Stokes
 
Posts: 3315
Joined: Fri Jul 28, 2006 11:01 am

Post » Fri May 13, 2011 11:31 pm

It may be strangled hardware, but if you feel lucky:

- be sure to have distant land toggled off
- try loading last not-crashing game saved in an interior cell
- before going out to an exterior, toggle distant land on

also
- make a MGE macro to automatically press F5 key every 5 minutes, saving often reduces crashes potential
- always save/load from interiors

good luck!
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cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Fri May 13, 2011 6:55 pm

Just a shot in the dark. :)

Try disabling both BUUG-alchemy .esp's. I know BUUG and BUUL don't play well together. :)





KF
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cutiecute
 
Posts: 3432
Joined: Wed Sep 27, 2006 9:51 am

Post » Fri May 13, 2011 6:19 pm

Well it seems the problem is solved. I'll post my finding as it might help someone else. :smile:

Apparently the problem came from http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8822.

I unchecked the MWSE add-on (as suggested by the author), ran a "Repair all" and I no longer have a CTD when I load a save. Alleluia!
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:)Colleenn
 
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