Bashur's question thread.

Post » Fri May 13, 2011 7:59 pm

http://www.youtube.com/watch?v=n2VuIZpaO0c

Introduction up, thanks to everyone who helped answer questions, I'm sure there will be a lot more coming during my playthrough!

See you in the wastes!


What the hell man, that was so freaking awesome I'm speechless. Where did you get those girl voiceovers.. are they in the game files? Anyway, absolutely superb stuff. :thumbsup:
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Hearts
 
Posts: 3306
Joined: Sat Oct 20, 2007 1:26 am

Post » Fri May 13, 2011 3:44 pm

What the hell man, that was so freaking awesome I'm speechless. Where did you get those girl voiceovers.. are they in the game files? Anyway, absolutely superb stuff. :thumbsup:



That's Knock Knock from Little Lamplight.


@Bashur: Loved it.
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Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Fri May 13, 2011 4:47 pm

That intro... Wow man, just... wow. If I wasn't excited for this before, I am now.
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Sunnii Bebiieh
 
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Joined: Wed Apr 11, 2007 7:57 pm

Post » Fri May 13, 2011 4:22 pm

Thanks for the awesome compliments everyone!
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Sam Parker
 
Posts: 3358
Joined: Sat May 12, 2007 3:10 am

Post » Fri May 13, 2011 4:02 pm

Question: How do I get FO3Edit to search in the correct folders?

This is the information I get when I start FO3Edit:

Using Fallout3 Data Path: D:\Bethesda Softworks\Data\
Using ini: C:\Users\Bashur\Documents\My Games\Fallout3\Fallout.ini
Using settings file: C:\Users\Bashur\AppData\Local\Fallout3\Plugins.fo3viewsettings
Loading active plugin list: C:\Users\Bashur\AppData\Local\Fallout3\Plugins.txt
Note: Active plugin List contains nonexisting file "FWE - My FWE Custom Preset.esp"
Note: Active plugin List contains nonexisting file "Enhanced Weather - Weather Sounds in Interiors.esp"
Note: Active plugin List contains nonexisting file "Xepha's Dynamic Weather - Rain (OA).esp"
Note: Active plugin List contains nonexisting file "Xepha's Dynamic Weather - The Pitt.esp"
Note: Active plugin List contains nonexisting file "Xepha's Dynamic Weather - Point Lookout.esp"
Note: Active plugin List contains nonexisting file "Xepha's Dynamic Weather - Broken Steel.esp"
Note: Active plugin List contains nonexisting file "Xepha's Dynamic Weather - Anchorage.esp"
Note: Active plugin List contains nonexisting file "Xepha's Dynamic Weather - Main.esp"
Note: Active plugin List contains nonexisting file "Mez's Merged Patch 5-0 - DLC-FWE-WMK-MMM.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod - FWE with EVE.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod - FWE Master Release.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod - DLC Zeta.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod - DLC Point Lookout.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod - DLC Broken Steel.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod - DLC The Pitt.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod - DLC Anchorage.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod.esp"
Note: Active plugin List contains nonexisting file "EVE - FWE with WeaponModKits.esp"
Note: Active plugin List contains nonexisting file "EVE Anchorage - FWE DLC Anchorage.esp"
Note: Active plugin List contains nonexisting file "EVE - FWE Master Release (Follower Enhanced).esp"
Note: Active plugin List contains nonexisting file "EVE - FWE Master Release.esp"
Note: Active plugin List contains nonexisting file "EVE Operation Anchorage.esp"
Note: Active plugin List contains nonexisting file "EVE.esp"
Note: Active plugin List contains nonexisting file "WeaponModKits - Zeta.esp"
Note: Active plugin List contains nonexisting file "WeaponModKits - PointLookout.esp"
Note: Active plugin List contains nonexisting file "WeaponModKits - BrokenSteel.esp"
Note: Active plugin List contains nonexisting file "WeaponModKits - ThePitt.esp"
Note: Active plugin List contains nonexisting file "WeaponModKits - OperationAnchorage.esp"
Note: Active plugin List contains nonexisting file "WeaponModKits - FWE Master Release.esp"
Note: Active plugin List contains nonexisting file "WeaponModKits.esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - Alternate Travel.esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - DLC Mothership Zeta.esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - DLC Point Lookout.esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - DLC Broken Steel.esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - DLC The Pitt.esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - DLC Anchorage.esp"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - Main File.esp"
Note: Active plugin List contains nonexisting file "Project Beauty- Point Lookout.esp"
Note: Active plugin List contains nonexisting file "Project Beauty- Broken Steel.esp"
Note: Active plugin List contains nonexisting file "Bashurverse Companions.esp"
Note: Active plugin List contains nonexisting file "RRWastelandPosters.esp"
Note: Active plugin List contains nonexisting file "RRQuests.esp"
Note: Active plugin List contains nonexisting file "RRGuards.esm"
Note: Active plugin List contains nonexisting file "RRCompanionVault.esp"
Note: Active plugin List contains nonexisting file "RR Vanilla Companion Integration.esp"
Note: Active plugin List contains nonexisting file "RR Default NPC Disabler.esp"
Note: Active plugin List contains nonexisting file "RR Companion Vault Attackers.esp"
Note: Active plugin List contains nonexisting file "1PipboyPDA.esp"
Note: Active plugin List contains nonexisting file "RobCo Certified.esp"
Note: Active plugin List contains nonexisting file "Wasteland Whisperer.esp"
Note: Active plugin List contains nonexisting file "GalaxyNewsRadio100[M].esp"
Note: Active plugin List contains nonexisting file "Existence2.0.esp"
Note: Active plugin List contains nonexisting file "Realistic Death Physics.esp"
Note: Active plugin List contains nonexisting file "CASM.esp"
Note: Active plugin List contains nonexisting file "DarNifiedUIF3.esp"
Note: Active plugin List contains nonexisting file "CRAFT - Activation Perk.esp"
Note: Active plugin List contains nonexisting file "Mart's Mutant Mod.esm"
Note: Active plugin List contains nonexisting file "FO3 Wanderers Edition - Main File.esm"
Note: Active plugin List contains nonexisting file "Xepha's Dynamic Weather.esm"
Note: Active plugin List contains nonexisting file "Enhanced Weather - Rain and Snow.esm"
Note: Active plugin List contains nonexisting file "RRCompanionVault.esm"
Note: Active plugin List contains nonexisting file "Project Beauty.esm"
Note: Active plugin List contains nonexisting file "DCInteriors_Takoma.esm"
Note: Active plugin List contains nonexisting file "DCInteriors_SewardSq.esm"
Note: Active plugin List contains nonexisting file "DCInteriors_Mason.esm"
Note: Active plugin List contains nonexisting file "DCInteriors_LEnfntPl.esm"
Note: Active plugin List contains nonexisting file "DCInteriors_Georgtown.esm"
Note: Active plugin List contains nonexisting file "CALIBR.esm"
Note: Active plugin List contains nonexisting file "CRAFT.esm"
Note: Active plugin List contains nonexisting file "Zeta.esm"
Note: Active plugin List contains nonexisting file "PointLookout.esm"
Note: Active plugin List contains nonexisting file "BrokenSteel.esm"
Note: Active plugin List contains nonexisting file "ThePitt.esm"
Note: Active plugin List contains nonexisting file "Anchorage.esm"
Note: Active plugin List contains nonexisting file "Fallout3.esm"
[42:27] Background Loader: starting...
[00:00] Background Loader: Warning:
[00:00] Background Loader: Warning:
[00:00] Background Loader: Warning:
[00:00] Background Loader: Warning:
[00:00] Background Loader: Warning:
[00:00] Background Loader: Warning:
[00:00] Background Loader: Warning:
[00:00] Background Loader: [D:\Bethesda Softworks\Data\] Setting Resource Path.
[00:00] Background Loader: finished






My data path is: D:\Bethesda Softworks\Fallout 3\Data
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Kortniie Dumont
 
Posts: 3428
Joined: Wed Jan 10, 2007 7:50 pm

Post » Sat May 14, 2011 1:43 am

Question: How do I get FO3Edit to search in the correct folders?

This is the information I get when I start FO3Edit:

My data path is: D:\Bethesda Softworks\Fallout 3\Data

Did you put FO3Edit into your Fallout 3 folder? It kinda looks like as if you have it in your Bethesda Softworks folder
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Killah Bee
 
Posts: 3484
Joined: Sat Oct 06, 2007 12:23 pm

Post » Fri May 13, 2011 1:37 pm

Did you put FO3Edit into your Fallout 3 folder? It kinda looks like as if you have it in your Bethesda Softworks folder

Yup, it's in the correct place.
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helen buchan
 
Posts: 3464
Joined: Wed Sep 13, 2006 7:17 am

Post » Fri May 13, 2011 10:58 pm

Yup, it's in the correct place.

Then go to C:\Users\Bashur\AppData\Local\Fallout3\, move the three files that are in there to some backup folder. Then start FOMM, close it and then start FO3Edit. Does that make a difference?
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Joey Bel
 
Posts: 3487
Joined: Sun Jan 07, 2007 9:44 am

Post » Fri May 13, 2011 9:59 pm

Then go to C:\Users\Bashur\AppData\Local\Fallout3\, move the three files that are in there to some backup folder. Then start FOMM, close it and then start FO3Edit. Does that make a difference?

Nope, still the same.
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Nick Jase Mason
 
Posts: 3432
Joined: Sun Jul 29, 2007 1:23 am

Post » Fri May 13, 2011 8:36 pm

Nope, still the same.

hrm, I guess in that case you'll have to dig through the registry. Open regedit and search for Fallout entries and see if you find one that has an incorrect patch.
Other than that, short of reinstalling I'm fresh outta ideas.
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Emma Copeland
 
Posts: 3383
Joined: Sat Jul 01, 2006 12:37 am

Post » Fri May 13, 2011 8:20 pm

hrm, I guess in that case you'll have to dig through the registry. Open regedit and search for Fallout entries and see if you find one that has an incorrect patch.
Other than that, short of reinstalling I'm fresh outta ideas.

Well crap, it would be nice to get it working =/
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dean Cutler
 
Posts: 3411
Joined: Wed Jul 18, 2007 7:29 am

Post » Fri May 13, 2011 2:27 pm

Where did you install originally? I thought the game created registry entries for the install location and will cause errors if you move the folder after installing. I guess though, that's what Kai was saying?

If you must, can't you just install the game on the drive you want it on and copy the data folder with all the mods and overwrite the one from the fresh install?
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christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm

Post » Fri May 13, 2011 9:10 pm

Where did you install originally? I thought the game created registry entries for the install location and will cause errors if you move the folder after installing. I guess though, that's what Kai was saying?

If you must, can't you just install the game on the drive you want it on and copy the data folder with all the mods and overwrite the one from the fresh install?

Maybe... I'm not really good at register editing. Can anyone provide me a tiny little guide on how to change my registry for Fallout 3?

If not, I might try what you said, Gary. I'm really worried about messing everything up though.
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Yung Prince
 
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Joined: Thu Oct 11, 2007 10:45 pm

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