I guess Two Worlds had holding traps, like bear foothold traps, that you could place down and if any enemy walked over them it would hold them in place for 10-30+ seconds.
They'll be back in Two Worlds II, which is what I'll be playing for awhile, comes out in 2 days, January 25th.
I would think Skyrim could do something like this to go along with their crafting system at least. If Two Worlds can do it TES should be able to make it good.