Melee Character with FWE

Post » Sat May 28, 2011 2:54 pm

Yeah, i think I may have to reduce the global damage from 1.5 down to 1.25 or even vanilla, does the difficulty effect the damage enemies do also?

Yes you should set the Global damage definitly lower (I personally play with 1.25).

Regular Fallout Difficulty settings work like this:
On Normal both you and your enemies do 100%
On Very Easy you only get 50% and dish out 150% damage
On Very Hard you get 150% from enemies but only do 50% to them.
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Cameron Garrod
 
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Post » Sat May 28, 2011 5:12 am

I've found that melee weapons are perfectly capable in interiors, where you can spring upon your enemy from around corners like a lawnmower of gory decapitation, and you can also limit the amount of enemies simultaneously trying to gun you down. Outdoors or out in the open, however, you'll have to shoot yourself up with more drugs than you can shake a stick at to be effective, since you tend to be constantly surrounded by foes and deprived of effective cover. I don't play a melee 'exclusive' kind of character, but I always carry a light melee weapons to help conserve ammo when dealing with easy foes and also to deal with specific threats, such as Sentry Bots that can otherwise soak up a lot of bullets. What my limited meleeing experience has told me is this:

Always approach enemies by moving from cover to cover and encourage enemies to empty their clips while their chances of hitting you are slim, forcing them to reload before you rush in for the kill. Running into a hail of bullets is never a good idea, especially not when a lucky series of critical hits can leave you stun-locked.

Having the Tackle Perk helps when you decide to charge the foe but Bullet Time can also assist in allowing you to get a couple of good strikes to their arm while they're reloading. If you have decent melee skills and luck, you're prone to causing a critical hit or two, probably crippling the enemy's arm and making them drop their weapons. Striking the head might do more damage, but the arm's easier to hit- and without their gun they're pretty much done for anyways. :toughninja:

Some foes can take a lot of punishment and also dish out a lot of it, such as the Sentry Bot, and can be a real hassle to deal with even for a gun-wielding character. Should you get up close and circle the enemy you'll find that they often have issues keeping up, and struggle to turn to face the right direction. This gives you a perfect opportunity to give them a good thrashing with your melee weapons, often allowing you to defeat them without being hurt at all. Humanoid foes are usually more capable of resisting this tactic, but remaining mobile and 'dancing' around them still improves your chances of getting through it alive.


I suppose this cover-to-cover, ambushing and circular dancing approach doesn't exactly scream "Badarse Brotherhood Warrior" but it's undeniably more effecting than rushing right in there without a plan, especially early on when you won't have power armour or chems to aid you.
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Maria Garcia
 
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Post » Sat May 28, 2011 8:10 am

[accidental double post}
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Wane Peters
 
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Post » Sat May 28, 2011 2:37 pm

After reading this thread I've decided to take the FWE Melee Character Challenge. I have one question though - if I have two characters and want different FWE settings for each, are the settings saved in the save file, so that as I load each character the FWE settings change appropriately? Or are they saved across all save games? Thanks.
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Chris Duncan
 
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Post » Sat May 28, 2011 7:53 pm

After reading this thread I've decided to take the FWE Melee Character Challenge. I have one question though - if I have two characters and want different FWE settings for each, are the settings saved in the save file, so that as I load each character the FWE settings change appropriately? Or are they saved across all save games? Thanks.

The settings are saved for each character seperately
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Harry Hearing
 
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Post » Sat May 28, 2011 4:57 am

You might try adding Savage Wasteland to your playthrough, it will bias spawns towards more melee enemies which may suit you better.

http://www.fallout3nexus.com/downloads/file.php?id=9022
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Rebekah Rebekah Nicole
 
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Post » Sat May 28, 2011 7:08 pm

Have tried that, it doesn't work, shame I think I'm going to have to restart it, had such a good face too hehe


Edit: If i knew the perk variables, removing the perk, then readding solve it?


A good face shouldn't matter when you can use face exchanger.
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Ashley Campos
 
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