CTD- UL Bravil Barrowfields and Lost Spires, Load Order.

Post » Sat May 28, 2011 12:23 pm

Whenever I load Bravil Barrowfields before the Lost Spire .esp, I get land tears, but when I place it below, I encounter a CTD whenever start from the main menu. I have the most recent version of UL (compilation) and of Lost Spires.

I've used BOSS to no avail, and so have rearranged many of my UL files.

Oblivion.esmunderdark.esmGTAesgaard_2.esmWindfall.esmTR_OoT_Main.esmMathFunctions.esmScreenEffects.esmYou Are Here.esmAll Natural Base.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmCyrodiilUpgradeResourcePack.esmTamrielTravellers.esmFCOM_Convergence.esmArmamentarium.esmBetter Cities Resources.esmCM Partners.esmHorseCombatMaster.esmUnofficial Oblivion Patch.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espBetter Cities .espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espNatural_Habitat_by_Max_Tael.espAll Natural - Real Lights.espAll Natural.espAll Natural - EW + NW + AWS.espGates To Aesgaard 2 Weather Patch.espEnhanced Water v2.0 HD.espEnhanced Water v2.0 HD - SI Addon.espLiving Economy.espLiving Economy - Items.espCutthroat Merchants.espDLCHorseArmor.espDLCOrrery.espDLCVileLair.espDLCMehrunesRazor.esp01_SenTinel's Katanas.esp1AlexScorpionSneakingSuit.esparme - excalibur.espArmamentariumKatanas.espArmamentariumStaffs.espDMCWeapons.espHiyoko_Store.espsamurai.espSK_Berserk_v0.6.esptkRapiers.espDLCThievesDen.espBob's Armory Oblivion.espFCOM_BobsArmory.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espOOO-Water_Weeds.espOOO-Map_Markers_Stock.espOOO-No_Guild_Ownership.espOOO-DLT_Remover.espOOO-Armor_Perks_WearRate_Repair.espOOO-BirthSigns.espOOO-Combat_Skills_Perks_Marksmanship.espOOO-DaedraLord_Quests.espOOO-Dangerous_Traps.espOOO-Deadly_Combat.espOOO-DLT_Immersion.espOOO-Magic_Effects+Enchantments.espOOO-Magic_Effects+Spells.espOOO-Magic_Game_Settings.espOOO-Potions.espOOO-ThiefGuild_Difficult.espOOO-Container_Trap_Instant_Effects.espArmamentariumLLVendors.espFCOM_Convergence.espFCOM_RealSwords.espMart's Monster Mod - More Wilderness Life.espFCOM_SaferRoads.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - Vindasel.espMart's Monster Mod - Foxes.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espTamrielTravellerAdvScript.espTamrielTravellers4OOO.espTamrielTravellersItemsNPC.espTamrielTravellersItemsVendor.espFCOM_TamrielTravelers.espFCOM_DiverseGuardUnity.espFCOM_BobsGuardUnity.espFCOM_FriendlierFactions.espMart's Monster Mod - Shivering Isles.espArmamentariumLL4OOO.espOOO-WaterFish.espKvatchAftermath.esp(DC) Kvatch Watch Towers.espKnightlyArmory.espAdaman Fortress.espAkaviriSamuraiShop.espAmajor7 Imperial Furniture.espGTAesgaard.espGTAesgaard_2.espShezrie's Villages.espScribe Supplies.espTheElderCouncil.esp(DC) The Pride of Wolfs Gate.espTR_Stirk.espStirk_Compatibility_Patch.espVaultsofCyrodiilBC.espVHBloodlines 1.2.espWindfall.espDLCBattlehornCastle.espDLCFrostcrag.espKnights.espMart's Monster Mod - Knights.espFCOM_Knights.espTOTF.espElsweyrAnequina.espTheOubliette.espbartholm.espLTDVampireOverhaul.espCastle_Seaview.espNatural_Vegetation_by_Max_Tael.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espSpeedy Disrobe OBSE.espMidasSpells.espDeadly Reflex 5 - Timed Block and 250% damage.espDeadlyReflex 5 - Combat Moves.espDark Dungeons.espDark Dungeons -  SI.esp_Ren_BeautyPack_full.espBeautiful People.espMaleBodyReplacerV4.espCM Partners.espCM Partners Special NPCs.espCM Partners NPC.espCM Partners More NPCs.espCM Partners Marker NPCs.espCM Partners Extra NPCs.espxulStendarrValley.espxulTheHeath.espMMMMWL-TheHeath patch.espXulEntiusGorge.espKvatchAftermath-EntiusGorge compatibility patch.espxulColovianHighlands_EV.espxulChorrolHinterland.espVeronaHouseBloodlines-ChorrolHinterland fix.espxulBeachesOfCyrodiilLostCoast.espxulLushWoodlands.espVeronaHouseBloodlines-LostCoast fix.espVeronaHouseBloodlines-LushWoodlands fix.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espRavenview-Cloudtop-Patch.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espMMMMWL-RollingHills patch.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulCheydinhalFalls.espxulBlackwoodForest.espxulAspenWood.espxulBravilBarrowfields.espxulSkingradOutskirts.espThe Lost Spires.espxuldarkforest.espLostSpires-DarkForest patch.espxulFallenleafEverglade.espLostSpires-Everglade patch.espAnequina-Fallenleaf-Patch.espCastleSeaview+LostCoast Patch.espBetter Cities - Full City Defences.espBetter Cities Full.espBCBravilFULL-Barrowfields patch.espBetter Cities - Unique Landscape Barrowfields.espBCChorrol-ChorrolHinterland fix.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Knightly Armory.espBetter Cities - Tears of the Fiend.espBCCheydinhalFULL-CheydinhalFalls patch.espBCSkingrad-SkingradOutskirts patch.espBetter Cities - VHBloodlines.espBetter Imperial City.espBetter Cities - COBL.espOOO-Respawn_Week.espScreenControls.espqazFingerSnap.espBashed Patch, 0.espOOO-Magic_Script_Effect_Fix.espOblivion Graphics Extender Support.espDMCDanteClothes.espNightshade_Armor_ConflictFree.espSeirei_No_Hitokiri.espaaaJNF-&-DS-Pirate-Isles-Beta.espPlate of the Shadow.esp


I'd really appreciate any advice.

Thanks in advance.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Sat May 28, 2011 6:24 am

Your load order needs to be sorted. If you have a mod that depends on those two plugins, then the order of the dependency should be heeded. Do you have an orange check box in bash when you use the order that causes the crash? Have you been rebuilding the bashed patch after making the changes? If you use TES4LODGen, you should also rerun it after making changes to your LO. Also, remove the OOO respawn week plugin and use the equivalent bashed patch tweak instead. Right-click on the cell respawn tweak and choose the appropriate option.
User avatar
Kelly Upshall
 
Posts: 3475
Joined: Sat Oct 28, 2006 6:26 pm


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