Starting Stat Settings

Post » Sat May 28, 2011 2:59 pm

Can I adjust any of the following?

1. The starting minimum for all 21 stats (5)
2. The class specialization bonus (+5)
3. The class major skill bonus (+20)

I believe the answer is no to all three, but I want to be sure.
Thanks!
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BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Sat May 28, 2011 12:40 pm

Can I adjust any of the following?

1. The starting minimum for all 21 stats (5)
2. The class specialization bonus (+5)
3. The class major skill bonus (+20)

I believe the answer is no to all three, but I want to be sure.
Thanks!


1. Yes. Go to Character --> Race and edit the starting bonuses there. You will need to do this for each race that you intend to play as.
2. You can't change the starting values, but you can change which skills get them. Go to Character --> Class and edit as desired.
3. See 2.
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Jynx Anthropic
 
Posts: 3352
Joined: Fri Sep 08, 2006 9:36 pm

Post » Sat May 28, 2011 4:48 pm

Can I adjust any of the following?

1. The starting minimum for all 21 stats (5)
2. The class specialization bonus (+5)
3. The class major skill bonus (+20)

I believe the answer is no to all three, but I want to be sure.
Thanks!

You were right that the answer is no. However, you can create a quest to run after the player exits the sewers which changes their values. You can do it for all NPCs if you so choose as well.
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Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Sat May 28, 2011 10:36 am

Thanks, I've created a script that runs on first new game and every time the race/class menu is activated (and set the attributes to D&D-ish levels). Just wanted to be sure I didn't overlook something easier.
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Sheeva
 
Posts: 3353
Joined: Sat Nov 11, 2006 2:46 am


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