[relz] Mlox, A Tool For anolyzing And Sorting Your Load Orde

Post » Sat May 28, 2011 8:21 am


I think the problem there is actually the "for ESM" bit. Is that really the name of the plugin? Bleh. For the sake of parsing, I need some pattern that terminates the plugin name, and up until now it has been "esm" or "esp". I'll check into that for you. (sigh)
Actually, based on what I've seen I'm pretty sure it's the 2 ESMs. After editing the plugin list to remove one of the duplicate Pegas ESMs I wasn't getting the parse error at all.

If searching for "esm" or "esp" is a problem could one not do ".esm" or ".esp". Or maybe even "esm" or "esp"?

[Edit:
I suggest adding this:

[Order]
;This prevents an error message regarding TC_CEGate in TR_CensusAndExciseTravel.esp's TC_CEShipDockScript script
;when starting a New game.
;Note: with both of these mods enabled, there will be two boat captains to talk to and two superimposed gate objects in Seyda Neen.
Siege at Firemoth.esp
TR_CensusAndExciseTravel.esp
That's not one I spotted when I looked at that mod's readme, is it a personal discovery or is it referred to anywhere I can link to?]
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Emily Shackleton
 
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Post » Sat May 28, 2011 7:03 am

I'm just posting to thank everyone involved in making and improving this tool: it's both extremely useful and easy to use.

Thank you, very very much! :)
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Cat
 
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Post » Sat May 28, 2011 3:11 pm

Post limit.

New thread - http://www.gamesas.com/index.php?/topic/1167004-relz-mlox-a-tool-for-anolyzing-and-sorting-your-load-order/
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Motionsharp
 
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