Almost certainly not, I don't think NPCs even use drugs beyond Stimpaks. Psycho won't actually work for them for example, as it relies on a perk.
Thanks for clarifying that - I had seen posts recently that NPCs could have perks, and went off on a tanget thinking I could do all these cool things - I went back and reread the whole thread.
I don't see a value modifier that you could use in an effect for increased weapon damage like the perk does, to allow you to simulate the effect of psycho on an NPC?