[RELz] Morrowind Overhaul - Sounds & Graphics

Post » Sat May 28, 2011 8:45 pm

The lack of proper updates to the OS , may also factor into this problem!


@Helltech! I've been trying to figure out your problem, but I am drawing blank.
First which 'Tree' option did you choose in the Mod menu prior to installing?
Try another batch of tree from the MOSG menu, and re-run the distant land wizz. Completely!


No dice, still having the same problem. I tried two of them, with and without Bob's Leaf Retexture.

Let me ask this, if you wanted everything to have an extremely large draw distance, which statistics would you use at every step? Forget about it running smoothly, I just want to get it want to get it looking right first.
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Beulah Bell
 
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Post » Sat May 28, 2011 11:06 am

Just wanted to ask here to be sure...because I seem to remember years back people saying not to use the 'merge objects' function of testool because it did not function like it was supposed to, yet I see you have it as a step in your guide.

Am I totally mis-remembering here?...Anyone know?
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Juliet
 
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Post » Sat May 28, 2011 2:20 pm

REALLY like the overhaul.

Is it recommended to install it before installing other mods or after?

Seems i have problems with already installed mods, they kind of disappeared. Does that have anything to do with the "merge objects" tool?
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Steven Hardman
 
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Post » Sat May 28, 2011 4:12 pm

Just wanted to ask here to be sure...because I seem to remember years back people saying not to use the 'merge objects' function of testool because it did not function like it was supposed to, yet I see you have it as a step in your guide.

Am I totally mis-remembering here?...Anyone know?


I've never seen any discussion about Merge Objects. I've seen people say don't use Merge Dialogue but that's different.
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Lexy Corpsey
 
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Post » Sat May 28, 2011 3:28 pm

Tes96 => euh... yes I think.
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Roanne Bardsley
 
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Post » Sat May 28, 2011 11:46 am

Post limit.
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neen
 
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