Official 150 Meshes Replacement overhaul

Post » Sat May 28, 2011 7:12 am

^_^ hehehe sf im back from my pc catching fire so we can finish some stuff and very nice
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Jack Walker
 
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Post » Sat May 28, 2011 3:43 pm

Nice model and texture work. For some reason, I have always wanted to cut the rope with a swing of a sword and watch the chandelier falling on a table and calapsing it.
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NAkeshIa BENNETT
 
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Post » Sat May 28, 2011 1:30 pm

Nice model and texture work. For some reason, I have always wanted to cut the rope with a swing of a sword and watch the chandelier falling on a table and calapsing it.


I think that's possible, with a lot of animation and wee bits of scripts :D
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dav
 
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Post » Sat May 28, 2011 4:57 am

I disagree, I don't think the two are mutually exclusive, and I honestly prefer several of Oblivion's armor designs to those in Morrowind (fur, ebony, and Dwarven in particular stand out). I don't like a lot of Oblivion's art direction (chainmail and glass look like poo-poo, and, of course, NPCs :P). It's true that a good texture goes a lot further than a high poly model in terms of aesthetics, but why not strive for both?

I like the models that Solidfire has made so far-- a definite improvement.


I have to admit I did like some of oblivion's armor too, though I always thought the fur gloves in morrowind looks abit odd :0 heh no doubt i'll be getting to those eventually and adjusting them to realism.. who knows, I may use some inspiration from oblivion's armors.
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Andrew
 
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Post » Sat May 28, 2011 8:59 am

svcky news, my wondows 7 beta is about to expire in a few days, now I been backing up all my data to my backup drives, hopefully I can find an affordable student version of windows 7

if you have any suggestions, go ahead. its going to take me awhile to get myself back on my feet after I uninstall and reinstall windows 7 and have all my tool back together again. wish me luck!

-solidfire
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Tiffany Castillo
 
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Post » Sat May 28, 2011 11:35 am

This is very neat idea, and like Nikki says, looks awesome, but it's not overdone. I also understand this will have absolutely no impact on fps or low end machines, which cannot be said for 80%+ replacers out there.

Keep up :)

QUOTE (Saint_Jiub @ Feb 7 2010, 02:32 AM) *
I disagree, I don't think the two are mutually exclusive, and I honestly prefer several of Oblivion's armor designs to those in Morrowind (fur, ebony, and Dwarven in particular stand out). I don't like a lot of Oblivion's art direction (chainmail and glass look like poo-poo, and, of course, NPCs :P. It's true that a good texture goes a lot further than a high poly model in terms of aesthetics, but why not strive for both?

I like the models that Solidfire has made so far-- a definite improvement.


I must admit, I find Oblivion's daedric and ebony armor set's designs very eye-pleasant as well.
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Mike Plumley
 
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Post » Sat May 28, 2011 1:30 pm

I don't know if this is helpful or not, but my little brother told me over the phone a few weeks ago that he purchased a student version of Windows 7 online from the University of Missouri (Columbia) bookstore for $40. He is not a student at that university but that wasn't an issue at all, he made his order and received a working retail copy of Windows 7 in the mail a few days later. Also, as I reminded him, don't forget that all that kind of crap can be a tax write off for you guys. :^)
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lucile
 
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Post » Sat May 28, 2011 1:02 pm

0_0

if this is compatible with texture replacers this is definately a musthave!!!!!!!!!!!!!!!
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Joe Bonney
 
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Post » Sat May 28, 2011 4:45 am

definately a spiffy collection. there are a number of notoriously low quality meshes, like the wickwheat bundle.
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Laura
 
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Post » Sat May 28, 2011 5:26 pm

Still being worked on?
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Wayne W
 
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Post » Sat May 28, 2011 5:40 am

Usually I don't care about mesh replacers if they override my chosen texture replacers, but if they are really compatible this is an awesome project!
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roxanna matoorah
 
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Post » Sat May 28, 2011 5:50 pm

I hope this is still being worked on, was looking quite promising
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Rebecca Dosch
 
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Post » Sat May 28, 2011 5:25 am

Any progress?
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John N
 
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Post » Sat May 28, 2011 12:59 pm

the wait for my return is no more! I'm back up and into business again, now that everything is shorted out, I will have some new meshes for preview next week.

I had some Operating System issues, but its not more.

now that it's all set behind, here's your first preview of my latest mesh. :) http://clip2net.com/clip/m14405/1277494570-clip-35kb.jpg

a preview of before and after will be created later next week.

sorry to keep you all waiting ^-^

btw... (what is this big black bar on the upper ssreen?, its blocking the header. :/)
http://clip2net.com/clip/m14405/1277494780-clip-70kb.png, I'm using firefox btw.
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Crystal Birch
 
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Post » Sat May 28, 2011 1:26 pm

Glad to see ya back. I don't even need to see a comparison screenshot to know that lantern is much improved from the original. Guess I tinker around too much in the CS. :rolleyes:
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Avril Louise
 
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Post » Sat May 28, 2011 11:32 am

Cool that you are back, good luck, Solidware!

btw... (what is this big black bar on the upper ssreen?, its blocking the header. :/)
http://clip2net.com/clip/m14405/1277494780-clip-70kb.png, I'm using firefox btw.

Same browser, but I have no problem. Can you see the forum's logo?
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Alisia Lisha
 
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Post » Sat May 28, 2011 1:37 pm

welcome back Solidfire .

look forward to your better stairs meshes.
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DarkGypsy
 
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Post » Sat May 28, 2011 7:34 pm

Cool that you are back, good luck, Solidware!


Same browser, but I have no problem. Can you see the forum's logo?



yeah, I can't see anything from there, but I can prevent it from popping up before the page load completely, as it wouldn't matter because there isn't too many images in the forums, mainly links.

the bar stays where it is, it doesn't scroll with the screen, so it keeps the header and the logo covered. :P I'm not sure what I can do about it except just live with it, but if anyone has a solution to this, I'll be grateful.

so yeah, this is what it looks like.

http://clip2net.com/clip/m14405/1277531279-clip-355kb.png

it feels good to be back ^^

PS I only see the bars in forum posts so far.
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Strawberry
 
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Post » Sat May 28, 2011 6:33 pm

Is there any news on this? The meshes look awesome. Even if no more work has been/will be done, I would be really happy to be able to use what's been shown. It would be a shame to waste those great meshes. :)
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Madeleine Rose Walsh
 
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