» Sat May 28, 2011 8:26 pm
Since this topic already exists, I'll use it. This is for the mod gurus.
I like to how to manually fix dialogues so that they "merge" without conflict. Is this possible? I know about the tools, TESTOOL is broken (for dialogue more so than even others). TESCS and TESAME will simply merge them without consideration of what condtion (or order) the dialogue is in, and Smartmerger still hasn't solved the relinking problem when mods change the same topic.
Here's what I think I know from my research:
- Topics will be eclipsed if they are encompassed within another topic (I.E. RAT wouldn't not show up if another topic was TASTY RAT BURGER or RAT SOUP or UNCOOKED RAT SWIRL ICE CREAM).
To fix this, topics need to be unique from other topics (even as simple as adding a "s" to a topic with make it different.
- The first and last entries of a topic should not be bumped down or up respectively. Since the first entry in a topic doesn't have a PNAM (previous entry) and the last entry doesn't have a NNAM (next entry) to link to, bumping them will break the chain since they won't link correctly (without dialogue-fu).
Theoretically, if a mod erroneously changes these you could "move" out of the first spot (or last) and that should fix the problem. (This is according to the forum exchange between JOG and Emma from a long time ago...found it while searching).
- You shouldn't even alter the first entry in Greetings 1 because it's crucial for a quest.
Same fix as above.
1. Is this info correct?
2. Are there any other quirks with dialogue I have to watch out for?
3. Will manually fixing up mods (as listed above) allow them to work together ok?
4. Can you use "_" in topics? ( I know I could easily test this one)
5. Does anyone have any special methods to merge dialogue (that works and isn't simply merging with TESCS)?
As I see it, dialogue merging is really the last mod merging frontier that can't be fixed easily. TESFaith moves landmasses (even if you have to occasionally fix a few things), Tes3Cmd cleans mods really well, Smartmerger merges all but dialogue, TESTOOL which is only really good for Merged Objects etc. I have thought that it may be possible to fix a mod that changes dialogue in one of the above ways, then maybe just maybe Smartmerger (and maybe even other tools) might properly be able to merge them.
Any hints tips...help? Appreciate it.