weapons and magic

Post » Sat May 28, 2011 5:51 am

so i have the construction set, but am operating with a 64 bit OS, so i cant auto-mod which blows, but i want to know how i can obtain certain items like custom made weapons using the constructor.
i have made a few but i try to load the ID # but i can never get it to work i can do spells no prob but for some reason weapons are a mystery. any point in the right direction would be appreciated

thanks,
dank
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Post » Sat May 28, 2011 5:52 am

Hmm, 'auto-mod'. I did not know there was an option for the CS to make mods automatically, by itself.

By 'constructor', I am guessing you mean the 'console'. You get the 'form id' from the CS. You then have to know what the 'load order' of your mod is and convert that to hex. These two digits replace the '00' in front of the form ID that you see in the CS.

player.additem 1A005678 1
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