LOD gone wrong

Post » Sat May 28, 2011 5:31 am

In the past i have made 2 mods and ran a LOD on them both 1 was a castle and the other was a ship. The castle mod i no longer have and i can still see the castle when i play Oblivion. I can still see the ship as well the thing is the ship has been moved from where it was originally. (i have not run a LOD on the new place as i dont want to run into the same problem as i have now.)

Is there anyway to work around this i am banging my head against a brick wall here because i dont want to have to reinstall Oblivion.
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CSar L
 
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Post » Sat May 28, 2011 8:17 pm

Run http://www.tesnexus.com/downloads/file.php?id=15781. It creates the LOD that is used ingame for all active esps.
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Marlo Stanfield
 
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Post » Sat May 28, 2011 7:17 am

When you uninstall a mod that you generated LOD for, you have to regenerate LOD in order for the LOD to disappear.
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Oceavision
 
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Post » Sat May 28, 2011 1:55 pm

Thanks for the replys but unfortunatly none of them have worked :( im still seeing both the castle and ship
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^_^
 
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Post » Sat May 28, 2011 12:35 pm

Logic dictates that your LOD files have not been updated yet. Make sure you update the LOD to the correct game folder path. Or, you could just delete the LOD file and use the LOD that comes with oblivion.
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Kate Norris
 
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