speech wheel/disposition

Post » Sat May 28, 2011 4:42 pm

the speech wheel in oblivion was too simple and you could make anyone have a high disposition to you in about 10 seconds. i propose they completely get rid of it. instead of the speech wheel have npcs give quests that make them like you more. perhaps they want a new set of leather armor for themselves that you could get them or maybe some wolves are bothering a farmers livestock. just some simple quests to raise disposition would be better than the speech wheel in my opinion.
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Raymond J. Ramirez
 
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Post » Sat May 28, 2011 9:01 pm

I agree.
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MARLON JOHNSON
 
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Post » Sat May 28, 2011 7:19 am

the speech wheel in oblivion was too simple and you could make anyone have a high disposition to you in about 10 seconds. i propose they completely get rid of it. instead of the speech wheel have npcs give quests that make them like you more. perhaps they want a new set of leather armor for themselves that you could get them or maybe some wolves are bothering a farmers livestock. just some simple quests to raise disposition would be better than the speech wheel in my opinion.


Ya the speech system in oblivion was trash. they will probably use fallout's system or improve on oblivions.
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Sylvia Luciani
 
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Post » Sat May 28, 2011 12:37 pm

Bribing was kinda stupid imo. Late game, you could make everyone 100% you, even an enemy. anyway, bribing someone with gold doesnt make them like you more in RL, so why should it in the game?
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SUck MYdIck
 
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Post » Sat May 28, 2011 3:31 pm

Bribing was kinda stupid imo. Late game, you could make everyone 100% you, even an enemy. anyway, bribing someone with gold doesnt make them like you more in RL, so why should it in the game?

because its a game and its not revolved around 100% realism lol but in a ways it made the speech crafting skill useless.
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SUck MYdIck
 
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Post » Sat May 28, 2011 7:42 pm

I think in Skyrim base disposition will be determined by race and faction and altering it will be done entirely through dialog. I hope.
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Ymani Hood
 
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Post » Sat May 28, 2011 8:28 pm

because its a game and its not revolved around 100% realism lol but in a ways it made the speech crafting skill useless.


That's the logic that churns out bad games...

the speech wheel in oblivion was too simple and you could make anyone have a high disposition to you in about 10 seconds. i propose they completely get rid of it. instead of the speech wheel have npcs give quests that make them like you more. perhaps they want a new set of leather armor for themselves that you could get them or maybe some wolves are bothering a farmers livestock. just some simple quests to raise disposition would be better than the speech wheel in my opinion.


The speech wheel was a much needed improvement to the old speech system. I found it entertaining enough. It really highlighted the fact that we really don't need the speechcraft skill, we can just make them like us by using a minigame. Same goes for security.
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Lizbeth Ruiz
 
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Post » Sat May 28, 2011 4:47 am

anything but the OB wheel shish
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TRIsha FEnnesse
 
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Post » Sat May 28, 2011 5:59 pm

because its a game and its not revolved around 100% realism lol.


That's the logic that churns out bad games...

the speech wheel in oblivion was too simple and you could make anyone have a high disposition to you in about 10 seconds. i propose they completely get rid of it. instead of the speech wheel have npcs give quests that make them like you more. perhaps they want a new set of leather armor for themselves that you could get them or maybe some wolves are bothering a farmers livestock. just some simple quests to raise disposition would be better than the speech wheel in my opinion.


The speech wheel was a much needed improvement to the old speech system. I found it entertaining enough. It really highlighted the fact that we really don't need the speechcraft skill, we can just make them like us by using a minigame. Same goes for security.
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Miragel Ginza
 
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