A square of water is out of place

Post » Sat May 28, 2011 6:50 pm

Hi everybody,

I'm making a new world space for a town mod/machinima and everything was fine while making it. Until this morning, I opened my geck and looked at my world space when i saw 1 square of water flooting.
I tried moving the ground a little so that it may lower it self to the rest of the water. I even tried re-entering the geck but nothing worked.

i even went ingame to check it out.

http://img411.imageshack.us/img411/747/screenshot2gd.jpg

Is there any way to fix this?
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Spaceman
 
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Post » Sat May 28, 2011 11:04 am

bump

.... Could any1 explain what this is and how to fix it.
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Spencey!
 
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Post » Sat May 28, 2011 7:01 pm

Oh easy fix. Hit B to toggle cell lines, then find out what cell the water is floating in. Then open the worldspace page (World > Worldspaces) and find out what the default height of your water is. Then look in the cell window and right click on the cell that has the really high water (ie. 2, -5) and it will have a Water height thing, simple enter the default water height in the space provided, and click OK. Then the square should lower to the rest of the waters height.

Gunmaster95
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Floor Punch
 
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Post » Sat May 28, 2011 4:54 am

Set Default land height for your worldspace to 10000 and water height to 10500 and the water should work properly.
Now, raise your land above the water line.
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louise tagg
 
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