Does anyone else feel that there should be more of an effect on the world when you rob a store blind of all their merchandise? I would like to see the store struggle to continue on, maybe quests pop up like debt collectors begin to show up, or the shopkeeper may (with some speech checks) request you to supply them with cheap products (ask you to steal stuff and sell it to them) which could open a continuing quest in which that shop will now continually buy stolen goods from you.
It would also be cool to see the quality of npc's life go down if you steal enough from them, meaning they pawn their nicer clothes and so over time you see them in ragged/torn clothing and maybe becoming homeless having had to sell their home to afford food depending on how much you steal from them.
Maybe have shops you don't steal from prosper as their competition falls to ruin from having lost all their products.