playing after the game ends.

Post » Sat May 28, 2011 6:12 pm

Since this is TES, after ending play is a no-brainer.

Fallout was always meant to be story-based, so an ending fits Fallout perfectly.



hahaha, you're quote says "Done is not a word in the fallout dictionary"

Yet you said an ending fits fallout perfectly...

...Sorry i couldn't help but point it out.
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Tracy Byworth
 
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Post » Sat May 28, 2011 10:31 am

I just lost The Game.


Gah!!!! Damn you!!!!
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phil walsh
 
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Post » Sat May 28, 2011 5:16 pm

Well no TES game has ever done that so I don't know why people think Skyrim will.

Arena, Daggerfall, Battlespire, and Redguard all had definitive endings. These aren't real Elder Scrolls games, though. Point ceded.

Fallout 2 ends. I've returned to Fallout 2 more often than Oblivion or Morrowind. In all my Fallout 3 playthroughs, I refuse to use Broken Steel, because I prefer stories with an ending, obscured and otherwise. I will enjoy Skyrim, either way. My playthroughs would need to be planned with an ending in mind. That is all.
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lucile davignon
 
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