[REL] Serabul

Post » Sat May 28, 2011 12:48 pm

Serabul is a city Hlaalu mod, located just east of Vivec, and is home to Velanda Omani. I have spent a helluva long time developing this, and it has been through some tough testing, so there should be no bugs. I hope y'all enjoy this, my soul has gone into it. ^_^

TesNexus http://www.tesnexus.com/downloads/file.php?id=30958

PES http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8367

Images are included at the download links.
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sam westover
 
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Post » Sat May 28, 2011 2:45 pm

Neat :) I'll check it out.
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Marie
 
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Post » Sat May 28, 2011 10:22 am

Looks good :) Gonna test next time i'm up for playing MW..
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Heather Stewart
 
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Post » Sat May 28, 2011 6:35 pm

Congratulations on the release! :celebration: I'm looking forward to playing this final version!
Ah, visiting Serabul... sauntering over the market place, admiring the seaside and the netches... trying to ignore the spirits for a while... also trying not to think of roaches... ;)

Edit: Well, that was refreshing. And now for the QUESTS.
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Gavin boyce
 
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Post » Sat May 28, 2011 8:40 am

Looks really great. I'm definitely going to give it a try. Thanks.
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Hairul Hafis
 
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Post » Sat May 28, 2011 2:46 pm

Cool, will give it a spin soonish.

Thanks for sharing!



-kwm
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Austin Suggs
 
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Post » Sat May 28, 2011 6:28 pm

Ah, finally, I have a PES Link :rolleyes:
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Sophie Louise Edge
 
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Post » Sat May 28, 2011 2:20 pm

Thank you for this, RellacFTW.
And for the thoroughness - the patches and walkthough! :thumbsup:
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Elina
 
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Post » Sat May 28, 2011 2:32 pm

I'm giving this a nice bump, and wondering if the author will come back. I downloaded this mod today, and I love it, but it has some bugs and conflicts that I figured I should bring up if the author comes back to the forum. :)

And it conflicts with Rethan Plantation, so we'll have to fix that ;)
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Kieren Thomson
 
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Post » Sat May 28, 2011 6:56 am

.
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Christine Pane
 
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Post » Sat May 28, 2011 6:36 am

Thought I'd say I love this mod :D
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x a million...
 
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Post » Sat May 28, 2011 3:01 pm

[...] it has some bugs [...]


Bugs? :shocking: What did I overlook? (Just to prevent confusion: I'm not Serabul's creator, I was merely one of its beta testers.)
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Jamie Moysey
 
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Post » Sat May 28, 2011 10:05 am

Well, not bugs persay, but just compatibility issues like with abot's Waterlife and Grass mods. But thise are easy fixes on the users end. And the other things I noticed were just minor nitpicks with lighting and landscaping and etc. :P
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Cccurly
 
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Post » Sat May 28, 2011 2:41 pm

I think I'm going to have to check this one out...
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Rowena
 
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Post » Sat May 28, 2011 4:58 pm

.
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Andrew Tarango
 
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Post » Sat May 28, 2011 6:33 am

Felt like the town had been there all along.


I had a similar feel with this, very welldone work here : D
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Honey Suckle
 
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Post » Sat May 28, 2011 4:39 pm

Hey, guys. I'm the creator of Serabul. RellacFTW. Decided that I'd grab a nice Daedric name while I could. :happy:

Don't worry, I'm still around, I just aint been quite as active as I once was. To be honest, not much thought went into this. Most of this was about what felt right and I just went with the flow. (apart from, of course, the bug testing and scripting :wacko: )

I'd be happy to look at any bugs and incompatabilities you may have found, though I warn you, I'm a tad rusty.
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Charles Weber
 
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Post » Sat May 28, 2011 7:49 pm

Hey, hey!

Since the author be here, now, I think I'll just take this opportunity to join in with the crowd of folks singing your praises. This was, hands down, one of the most 'authentic' original cities/towns/villages I have ever had the pleasure to wander through. Where others stand out for their size, or their beauty... this place stood out by blending in so well. It really -did- feel like it belonged in Morrowind all along.

It's hard to go wrong, there.

I downloaded this once, a while back... and I haven't played without it since.
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Britta Gronkowski
 
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Post » Sat May 28, 2011 4:46 pm

Hey, guys. I'm the creator of Serabul. RellacFTW. Decided that I'd grab a nice Daedric name while I could. :happy:

Don't worry, I'm still around, I just aint been quite as active as I once was. To be honest, not much thought went into this. Most of this was about what felt right and I just went with the flow. (apart from, of course, the bug testing and scripting :wacko: )

I'd be happy to look at any bugs and incompatabilities you may have found, though I warn you, I'm a tad rusty.



I'm just downloading this :D Screens look really nice, it definitively looks like it's vanilla production and not some amateur mod! I'll make sure to vote once I try this out a bit in game :thumbsup:
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Penny Wills
 
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Post » Sat May 28, 2011 4:32 pm

Wow, nice town with interesting quests. I intend to stick around and
explore although it does conflict with one of my houses, Telperion
treehouse. Thanks RellacFTW.
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Sara Lee
 
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Post » Sat May 28, 2011 1:57 pm

*rubs hands together with anticipation and glee*

CYA later !

*dives in to discover*
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Madeleine Rose Walsh
 
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Post » Sat May 28, 2011 12:24 pm

:cold:

My little baby is flourishing again.

I may create some more similar mods. Perhaps Redoran themed? Telvanni has been done to death. Just need to find a new town site. Hard part.
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Queen of Spades
 
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