[RELz] Westly Presents Unique Corprus Stalkers

Post » Sat May 28, 2011 6:29 am

argh, neither for me. wes, put this up on pes, please! :)
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Carlos Vazquez
 
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Joined: Sat Aug 25, 2007 10:19 am

Post » Sat May 28, 2011 5:43 am

... oh my.

This is the -second- time I've seen something awesome by Wes, only to find out it's been here for ages already. Bah!

>.< I feel so out of the loop.


I hope this gets made available again, as I would love to get my grubby little paws on it!
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Hearts
 
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Post » Sat May 28, 2011 7:38 pm

Since 4shared is annoying, I took the liberty of uploading the .7z to my Box.net account until it is put up on PES, just in case someone else find themselves unable to download it. http://www.box.net/shared/8q1zjrki5r


There a is link on page 1 (for me it is page 1).
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Kortknee Bell
 
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Post » Sat May 28, 2011 5:17 am

There is link on page 1 (for me it is page 1).

Page numbers are useless since it depends on how you've configured the site settings - within the same thread it's better to give the post number. Better yet, you can click on the post number and copy the link location into your new post :lightbulb: That way if the moderators prune any posts from within the thread the link is dynamic and will always point to the correct post - unless it's the one that gets pruned. :tongue:
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CHANONE
 
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Post » Sat May 28, 2011 8:51 am

Fantastic work on these corpus stalkers, Westly! You never cease to amaze us!
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Marta Wolko
 
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Post » Sat May 28, 2011 2:30 pm

I remember, when I was 9. I opened that door to see my first corprus. I ran out and almost started crying..
I think I would have s--t my pants if I had THIS installed!
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lolly13
 
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Post » Sat May 28, 2011 3:36 pm

Kiion Venim (of the Fighter's Guild): "Bah, why does this place -smell- so bad?"

(pained groan)

Kiion Venim: "Hello? Who's there?"

(another pained groan, followed by growling)

Kiion Venim: "Are... you alright? Hello?"

(obviously female voice muttering incoherently)

Kiion Venim: "Sera, if you can hear me... say something. Are you-... oh! There you... OH! Oh-ho... oh... no... what is that smell?"

(Further growling is heard as Corprus Girl appears in the doorway, coughing and gurgling.)

Kiion Venim: "What in the... is... what the...? Gah! What in the name of Almalexia's sanctimonious thong-armored ass is that?! Are... is... what?! Hey... uh... good afternoon! I'm... er, sorry. Excuse me just a moment... but did you know... your eye... it's... erm... dangling a bit? You... might want to just... kinda... stick that back in there... and... oh, oh... I... just no. No. This is too much... I've got to stop taking these damn jobs!"

Corprus Girl: "Ggnntrrgg... hellllp... me...."

Kiion Venim: "You can not be serious! It talks?! That means... you're not a zombie. And that means you've got Co-... oh, damn it all to Oblivion! No... no no no... no no no! This is... this is... this just isn't worth the money. I'm... I'm sorry, Lady, I really am, but... but you're going to... you're... yeah... I'm going to run away screaming like a girl, now."

(a shrill, girlish shriek can be heard, and the scene ends with our 'brave' Champion running away for dear life)


That is, quite literally, the scenario that played out in front of my eyes the moment I saw this thing for the first time in game, now.

It was quite epic.


Thanks, Westly!
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Amanda savory
 
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Post » Sat May 28, 2011 6:18 am

I had totally forgot about this because I never bookmarked it, as I usually wait until the mod gets uploaded to a mod site before bookmarking. Thanks for the bump!
There is link on page 1 (for me it is page 1).

Yup, the link from the original post seems to be working fine. Just downloaded. Thanks!
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Rude Gurl
 
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Post » Sat May 28, 2011 4:15 pm

I see I never posted here, I apologize. Your kudos are well-deserved, Westly.

I know you have several other projects going, but I was wondering if you had decided to give the beast races the corprus treatment? Also, if you are looking for a singular little pet project to tinker with, may I suggest Yagram Bagarn? Now that all of my corprus beasts look so . . . so . . . beastly, it kind of makes Yagram stick out like a sore thumb. There are probably other really good replacers out there, but of course, none of them would match the style of your corprus beasts. No pressure, just wondering.
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Chris Duncan
 
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Post » Sat May 28, 2011 7:51 pm

For the Beasts, I would (at this point) have to make them a new race/NPCs with very specific textures (of course). That or make the new skins a kind of "armour" that is perma-equipped to the infected beasties (though the feet and tails would be a problem with that method). As for the "last dwemer", I could take him on and make him to match the new beasties (but that will have to wait til I clear a few other projects off the ol' to-do list :D ).
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M!KkI
 
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Post » Sat May 28, 2011 9:35 am

:facepalm:
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jaideep singh
 
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Post » Sat May 28, 2011 2:35 pm

No rush, for YB, Westly. I'll keep an eye out for it. As for the beast races, only if you want to. It probably wouldn't be worth all that trouble and it might make the lore-folks' heads explode. Thanks again!
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Rusty Billiot
 
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Post » Sat May 28, 2011 8:54 pm

Oh wow... I just suddenly had this image of some poor Khajiit with cancerous growths the size of a second head hobbling around...

... and then, being a beast race npc... I totally wanted to play it!

>.<


But yeah, I could dig why that'd be a lot more work than it'd be worth. I'd love to see the Last Dwemer get a facelift, though!
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Jerry Jr. Ortiz
 
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Post » Sat May 28, 2011 7:45 am

While the quality of these is nice, I'm a little disappointed that they lack that horrified, ghastly look of the originals. While they have wounds and blood, they still look rather non-chalant about being infected with corprus disease. I think the "problem" (IMO) is that they lack the slacked jaw and wide-death-stare eyes the default version had. Sticking with a texture improvement of the original for now, but great quality as usual none the less.
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Lew.p
 
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Post » Sat May 28, 2011 6:16 am

That's just personal preference, I suppose. To me, the fact their eyes are clearer and more focused makes them that much more horrifying. As if they know what has happened to them and are intent on me sharing their fate. It never made much sense to me how a bunch of stumbling blobs with vacant stares could be particularly useful to anyone. As I said, a matter of opinion and in my opinion, these are perfect for my game.
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Shianne Donato
 
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Post » Sat May 28, 2011 11:54 am

I find myself wondering if there isn't some way we could make NPCs that looked like that somehow.

I suppose you might lose some of the effect if you took away the 'shambling' zombie animation on the poor bastards... but it'd still be pretty damn scary to get Corprus yourself and look like that. Eh, who knows. Maybe there's some kind of a shambling animation out there floating around somewhere!

Now that would be awesome.

But don't mind me. I just want to play as -everything-. I can't help it.

T_T Sload! I wanna be a Sload!
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Kieren Thomson
 
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