Who Is The True Underking?

Post » Sat May 28, 2011 5:23 pm

http://micromachine.stanford.edu/~hopcroft/Research/resonator_images/sin_mov1.gif

:P

Actually if you want to graph it correctly (cue Lisa Simpson and Bill Nye magnitude geekiness) you need a sine wave and a negative sine wave on the same axes so you get a nice double helix pattern. Enantiomorph is the DNA of Nirn anyhow.
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Eilidh Brian
 
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Post » Sat May 28, 2011 3:12 pm

If you read Vehk's partial interview and THEN read the Five Songs (especially the part about "Vehk the devil" blasting Wulfharth) then you should be, in the very least, a little less confident in your idea.

Because if you read the partial interview (the part about Vehk killing Tiber Septim) and the part of the Five Songs (the part where Vehk blasts Wulfharth to ash), then you'll learn Tiber Septim was at Red Mountain. Because if you read these two parts, you'll learn Tiber Septim was at Red Mountain. Because if you read what I've stated earlier, you'd see that Tiber Septim was a "role"/oversoul in a sense. "Heresy" fleshes out this idea in a clandestine manner. Behold:

"Before Cuhlecain can be crowned, Hjalti secretly murders him." (The assassination story is embroidered -- now it is popularly Talos' own throat that was cut.)

Do http://www.imperial-library.info/mwbooks/lessons.shtml#11 to read why the holy institution of marriage, that is, the union of two into one, is synonymous with the unholy transgression of assassination. Heresy notes the confusion of Tiber Septim's identity again near the end. Once again, behold:

"Still, there are conflicting reports of what really happened, and this is why there is such confusion over such questions as: Why does Alcaire claim to be the birthplace of Talos, while other sources say he came from Atmora? Why does Tiber Septim seem to be a different person after his first roaring conquests? Why does Tiber Septim betray his battlemage? Is the Mantella the heart of the battlemage or is it the heart of Tiber Septim?"

"How was Tiber at Red Mountain," you ask? Because Tiber ain't a real person. It's a role. Wulfharth played (a part of) that role.

edit: Cause I'm such a generous gent, I'll do some more quoting. Concerning assassination, behold:

"...marry it and by that I mean secretly have it murdered."

http://www.imperial-library.info/obscure_text/chaos.shtml, behold:

"Assassination, [the Morag Tong] say, is the purest celebration of joy or living."

During a marriage ceremony, what is commonly said by the preacher?

"The two become one flesh..."

Honestly, TRULY am not trying to be a pompous ass. I TRULY want you to, in the least, question your current idea and attempt to contemplate the one I've submitted to you. Because when you think about it hard enough, it makes sense.



I know ur not being an ass but what im now getting at is that there is no real answer for the question that was asked..i.e there is no 'true' underking
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TRIsha FEnnesse
 
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Post » Sat May 28, 2011 12:32 pm

Why is everyone obsessed with a title that doesn't mean anything? There was Zurin Arctus and there was Wulfharth. Call them whatever the hell you want.
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Courtney Foren
 
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Post » Sat May 28, 2011 4:21 pm

I know ur not being an ass but what im now getting at is that there is no real answer for the question that was asked..i.e there is no 'true' underking


Know your starting to understand. People put to much power into names, and not enough into the idea behind the title.
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Lizbeth Ruiz
 
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Post » Sat May 28, 2011 11:02 am

Do not be so quick to assume that just because something is stated upfront in the game that it must be entirely true. And we are not speculating with nothing to back up what we say. We are implying through a systematic study of texts presented in game and out of game by the Devs.

The stuff in the game has more backing than out-of-game formulated theoires.

No, he just never understands. They're the same exactly because they're in conflict.

It's the Rebel vs King stuff.

Countless others are and have been in conflict with one another, but they're not the same as each other. Everybody can't be the avatar of Lorkhan, and even if they were, it doesn't make everyone the same.
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Katey Meyer
 
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Post » Sat May 28, 2011 2:33 pm

Countless others are and have been in conflict with one another, but they're not the same as each other. Everybody can't be the avatar of Lorkhan, and even if they were, it doesn't make everyone the same.


Magic works by association, so...

... every experience (that is, everything) born from that primal wail would cascade unto the echo-need of hologram, each slice the same except for scale ...

...and we are talking about the man who mantled Lorkhan by having the avatar of act as his standing until the two could no longer be seen as different. When this man, or these men, come into conflict with another then by virtue of their struggle he too is uplifted into the mythical because with their struggle they echo the struggle between Anu and Padomay, which formed the Aurbis.

Their strugle ended as Talos said to the Arctus; "Let us join as one to fortify this throne, this land, these people, each one glorious under heaven!", which shows the power love.
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Kara Payne
 
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Post » Sat May 28, 2011 7:27 pm

The stuff in the game has more backing than out-of-game formulated theoires.


CP, with all due respect, we've already had the "canon" argument before, and you can't seriously expect to win when you're here in the Lore Forum -- aka Kirkbride territory.
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Maeva
 
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Post » Sat May 28, 2011 4:40 pm

CP, with all due respect, we've already had the "canon" argument before, and you can't seriously expect to win when you're here in the Lore Forum -- aka Kirkbride territory.

AP, notice that the topic is Talos. It's not the old copyright fetish canon debate. When Crimson Paladin says out-of-game, he means in-brain, because if it isn't explicitly stated on the page of an in-game book (it is the year 3E 431, orcs are green) it's possibly wrong, which means probably wrong, which merits a cleansing crusade of greasy sophistry.
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Tyrel
 
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Post » Sat May 28, 2011 8:26 am

AP, notice that the topic is Talos. It's not the old copyright fetish canon debate. When Crimson Paladin says out-of-game, he means in-brain, because if it isn't explicitly stated on the page of an in-game book (it is the year 3E 431, orcs are green) it's possibly wrong, which means probably wrong, which merits a cleansing crusade of greasy sophistry.

I never said that it has no merit. However, it only seems logical for in-game information to take precedence over out-of-game information given by someone who isn't even with Bethesda at the moment.

And please try to keep a civil tone.
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Emma-Jane Merrin
 
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Post » Sat May 28, 2011 8:09 am

OK, can we not have this bickering -- in this thread at least? I was actually paying attention to the answering of the original question.

*gestures for the smart people to resume rambling*
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Mark Hepworth
 
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Post » Sat May 28, 2011 4:50 pm

I know ur not being an ass but what im now getting at is that there is no real answer for the question that was asked..i.e there is no 'true' underking


Technically...there is, though as paws has pointed out, it's just a title.

The Underking/Talos/Tiber Septim is just an avatar of Lorkhan/Akatosh.

edit: Oh yeah, and if you're still clinging to your idea, please tell me where else Vehk could have killed Tiber Septim? (please don't use the stale argument that "Vivec is lying...")

OR that he did it with the Armistice. This is almost ridiculously poetic, even for Vivec.
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laila hassan
 
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Post » Sat May 28, 2011 7:19 am

I never said that it has no merit. However, it only seems logical for in-game information to take precedence over out-of-game information given by someone who isn't even with Bethesda at the moment.

And please try to keep a civil tone.


Hows about Diplomatic? Try thinking of some of this as a treaty document: The articles take precedence, but if something is expressed in either the preamble or post-script in addition to the content of the articles then that is taken to be as binding as the Articles themselves because preamble and post-script are seen to be indicative of the thinking of the participants at the time of the Treaty's creation. And note that when signed the preamble and post-script were part of the Treaty Document so the participants were free to object, and accepted it.

I believe you can say therefore that there are aspects of the Lore from outside the game that you do not like, or you can crit them (usefully) according to how well they work, you can even interpret them or re-interpret them ... you can suggest that they have a different weight than in-game stuff because of their very nature ... but you still have to accept that they are indicative of the views of the Dev/s. Heh - if you think they *insert your favorite expletive here* or have misinterpreted what they actually created in-game, then that is a valid opinion ... but remember to give the Devils their due ;)

One last detail - the extensive and complex nature of this game has to be taken into account and that includes the process of assembly and editing by a multitude of people, so sometimes what was intended gets unintentionally left out or improperly ammended by people (bless them) who have different specialities and do not understand the nature or impact of 'tiny' or 'necessary' changes they introduce in the course of their work ... so :P to the modern way.
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Alycia Leann grace
 
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Post » Sat May 28, 2011 5:55 am

There are no significant conflicts between in-game and out-of-game lore. There are things added and things explained. The latter is in most cases built directly off the former. Answering a question that is unanswered in-game is not a conflict, nor is it a retcon. Most conflicts take place between old lore and new lore, and as a retcon should not be used lightly, most of them are official.

The idea that because one side of this central mystery is better documented by in-game sources and thus is "more true" is ridiculous.

Tone can be uncivil without breaking forum rules.
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m Gardner
 
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Post » Sat May 28, 2011 7:25 pm

There are no significant conflicts between in-game and out-of-game lore. There are things added and things explained. The latter is in most cases built directly off the former. Answering a question that is unanswered in-game is not a conflict, nor is it a retcon. Most conflicts take place between old lore and new lore, and as a retcon should not be used lightly, most of them are official.

The idea that because one side of this central mystery is better documented by in-game sources and thus is "more true" is ridiculous.

And Blood of the Divines and Lifting the Vale aren't loreless throwaway quests...

Tone can be uncivil without breaking forum rules.

It's still detrimental to conversation though.
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Mr. Ray
 
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Post » Sat May 28, 2011 1:32 pm

And Blood of the Divines and Lifting the Vale aren't loreless throwaway quests...


It's still detrimental to conversation though.


:lmao: - 'to polite conversation'

paw-prints-in-the-mud Posted Yesterday, 02:55 PM
There are no significant conflicts between in-game and out-of-game lore. There are things added and things explained. The latter is in most cases built directly off the former. Answering a question that is unanswered in-game is not a conflict, nor is it a retcon. Most conflicts take place between old lore and new lore, and as a retcon should not be used lightly, most of them are official.

The idea that because one side of this central mystery is better documented by in-game sources and thus is "more true" is ridiculous.

Tone can be uncivil without breaking forum rules.


:blink: - is there actually any part of the Lore that is not contradicted by another part on one level or another?
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Louise Andrew
 
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