Is there a heaven and hell?

Post » Sat May 28, 2011 4:10 pm

The planes of Oblivion in TES IV sure didn't look like a taco stand.

Lava + beasts that could easily be seen as demons (and perhaps have been referred to as demons in the games) + pain, suffering and torture = something people would think of as Hell.


You do know that the Shivering Isles was a plane of Oblivion, right?

Nah, you probably wouldn't.
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Laura Hicks
 
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Post » Sat May 28, 2011 3:13 pm

Has it ever been clarified what TES means by "soul"?


No real consensus can be reached, as the effects of soultrap and enchanting hasn't been consistently depicted.


True, but ignoring Oblivions mechanics and focusing on the lore from the other games there is a constant suggestion that a soul gem captures the soul of a being rather then it's energy.

A soul can be defined as some sort of connection between something nebulous and the body. When the body is destroyed, there is nothing to keep the soul in place and it returns to where it came from. For a Daedra it means they are remade in Oblivion, a mortal is reborn in Mundus.

So when a soul is trapped, it can be said that the body is replaced with a Soulgem. When the soul is then used for enchantments the item becomes it's new body( as in Feyfolken). Necromancy would pull back parts of the soul that belonged to the bones and force them to animate their old bodies (hence intelligent creatures make better servants).

The nebulous object attached to the other end of the chain can be described as the alligned-AE from the loveleter. Albides didn't clarify but this can be something like a Daedric Prince, the Dreamsleeve or Paradise.

It is possible to change your alligned AE. Battlespire had a few game-over choices where you could join the Daedric side and become a Daedra and Mankars followers were reborn in Paradise. When becoming a god, you become your own AE, Vivec had his provisional house, Mankar had Paradise. I also assume the Daedric princes have their own AE.

It's also possible to follow a dying soul to his afterlife. For example in the Trial of Vivec he hitches a ride the soul of a Khajiit (try to see the image!) into Moonshadow to hit Azura where it hurts. So perhaps one of the alternatives to entering Paradise would have been to capture a follower of Mankar Camoran and ritually execute him.
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Lily Evans
 
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Post » Sat May 28, 2011 6:32 am

Okay, Oblivion is technically hell. The Elder Scrolls version of heaven is known as Aetherius.

as an example... *SPOILER................................... when you free the undead blades after they help you get Tiber's armor, they mention "their souls finally being able to reach Aetherius" or something like that.
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Queen
 
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Post » Sat May 28, 2011 10:03 am

um, have you read the thread?
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Adrian Powers
 
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Post » Sat May 28, 2011 5:09 am

Ya... :bigsmile: but I'm just restating.
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MR.BIGG
 
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Post » Sat May 28, 2011 7:05 pm

....Noooooooooo. Oblivion ain't hell. You can only make that assertion on a BASIC, BASIC perspective. Aetherius ain't a superficial Paradise. (All) people dont' go ther when they die, just as all people don't go to Oblivion when they die.
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Grace Francis
 
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Post » Sat May 28, 2011 12:49 pm

Oblivion is a dark extreme, Aetherius is a light extreme, Nirn is the middle earth, in-between both. You can point at the heaven and hell in there if you are really determined to be annoying.
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sarah taylor
 
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Post » Sat May 28, 2011 12:09 pm

I'll just leave it at that, then.
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Flash
 
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Post » Sat May 28, 2011 6:59 am

You could equate Oblivion to Hell in that it's all "evil", and of course (some planes) have physical semblance to the Christian depiction of hell.

But as hell in a functional afterlife sense? No.
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Stephanie Valentine
 
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Post » Sat May 28, 2011 4:56 pm

There is no Heaven or Hell, only Mu.
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Rachyroo
 
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Post » Sat May 28, 2011 12:26 pm

There is no Heaven or Hell, only Mu.

Lemuria could kick Mu's ass!
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Ladymorphine
 
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Post » Sat May 28, 2011 6:24 am

Lemuria could kick Mu's ass!

I meant the http://en.wikipedia.org/wiki/Mu_(negative) Mu.
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Floor Punch
 
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Post » Sat May 28, 2011 5:32 am

Oblivion is a dark extreme, Aetherius is a light extreme, Nirn is the middle earth, in-between both. You can point at the heaven and hell in there is you are really determined to be annoying.


An old quote eaten by the forums:

]Oblivion has been synoymous with Hell in the TES 'verse for nearly ten years now (see Redguard). Same with daedra/demons (see nearly any myth about daedra or evil gods-- more than likely, it'll be referred to as a 'demon').

They are not the same, but they are useful for context, and denizens of Tamriel freely use all of the terms all of the time. When, like, talking about hell or demons, which they usually don't do at night when Oblivion is staring right over their heads.

It has nothing to do with dumbing down anything. In fact, it has more to do with widening the scope of what those concepts and beings are to the people that live outside their realms.

No need for a four-alarm fire. Again. Read more lore, people. It's why it's there.

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Javier Borjas
 
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Post » Sat May 28, 2011 7:41 pm

I meant the http://en.wikipedia.org/wiki/Mu_(negative) Mu.

Way to shatter my dreams.
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Alexandra walker
 
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Post » Sat May 28, 2011 6:24 pm

Okay, Oblivion is technically hell. The Elder Scrolls version of heaven is known as Aetherius.

as an example... *SPOILER................................... when you free the undead blades after they help you get Tiber's armor, they mention "their souls finally being able to reach Aetherius" or something like that.


Only if your a blind Imperial. Go and play Morrowind, heck alot of worthship in that courtyard.
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Jessie
 
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Post » Sat May 28, 2011 4:14 pm

You do know that the Shivering Isles was a plane of Oblivion, right?

Nah, you probably wouldn't.


Didn't play Shivering Isles. Though I did know. All I said was, the plane of Oblivion in the game (not the expansion) had striking similarities to the classical vision of Judeo-Christian hell, in response to someone saying the devs did all they could do to seperate the real-world religions from the in-game religions. If Dagon's oblivion didn't remind you of the popularised Hell, you must either not know what religion is, or have never played the game.
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rae.x
 
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Post » Sat May 28, 2011 9:40 am

Didn't play Shivering Isles. Though I did know. All I said was, the plane of Oblivion in the game (not the expansion) had striking similarities to the classical vision of Judeo-Christian hell, in response to someone saying the devs did all they could do to seperate the real-world religions from the in-game religions. If Dagon's oblivion didn't remind you of the popularised Hell, you must either not know what religion is, or have never played the game.


Being Catholic, I do quite well. And playing the game, the whole game of Oblivion is riddled with hackneyed concepts even outside the planes. So, yeah...wrong buddy.
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Heather beauchamp
 
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Post » Sat May 28, 2011 1:18 pm

You only see one plane of Oblivion in the vanilla Oblivion. That plane happened to be home to a god of destruction whose splendid pyrotechnics looked like what medieval writers thought Hell looked like.
The Jewish version of Hell was pretty much a cold sleep where the soul is incapable of doing anything. So no Judeo-Christian Hell, just medieval Catholic.

We don't want to recognize the "popularized" concepts of TES, becuase the last time we all did that... we got Oblivion. Phew... Samsara going here or what?
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Miranda Taylor
 
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Post » Sat May 28, 2011 6:43 pm

Being Catholic, I do quite well. And playing the game, the whole game of Oblivion is riddled with hackneyed concepts even outside the planes. So, yeah...wrong buddy.


So, being Catholic and having played the game, you still can't see the aesthetic link between Oblivion and Hell?

And here I thought it was generally recognised that they portrayed Oblivion as the ES Hell in this game to allow players to make easy decision regarding good and evil, or maybe it's just the Mehrunes Dagon's plane just looks like this.

You only see one plane of Oblivion in the vanilla Oblivion. That plane happened to be home to a god of destruction whose splendid pyrotechnics looked like what medieval writers thought Hell looked like.

Well, I was only focused on this plane of Oblivion, since it's the only one I've seen and the major one from the game.
The Jewish version of Hell was pretty much a cold sleep where the soul is incapable of doing anything. So no Judeo-Christian Hell, just medieval Catholic.

WELL! I guess you know better than me, so we'll go with that.
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Jordan Moreno
 
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Post » Sat May 28, 2011 6:46 am

We don't want to recognize the "popularized" concepts of TES, becuase the last time we all did that... we got Oblivion. Phew... Samsara going here or what?


Namu Bethesda butsu, namu Bethesda butsu, namu Bethesda butsu!

Maybe in the next game, the devs'll get their act together and start addressing some of these issues that keep getting brought up.

And here I thought it was generally recognised that they portrayed Oblivion as the ES Hell in this game to allow players to make easy decision regarding good and evil, or maybe it's just the Mehrunes Dagon's plane just looks like this.


For the last freaking time, Mehrunes Dagon is not and does not represent evil of any sort. Evil is a concept that doesn't fully apply to the TES universe. His sphere is destruction, so his realm will reflect a world of constant destruction.

Not like any real descision could have been made anyway...
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The Time Car
 
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Post » Sat May 28, 2011 7:52 pm

Issa Yojimbo & Ahkmed del Ramesh

You are arguing "looks like" and "is like" against each other. They are two different things. Oblivion isn't a copy of Cartoon Hell but TESIV certainly makes it look like it is.

Either way Albides explained the nuances between Oblivion and Hell, twice so I'm not gonna do that again.
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REVLUTIN
 
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Post » Sat May 28, 2011 8:42 am

It would seem there is no one gathering places, since unlike our reality, there reality is full of conflicting but existing deities. So it would seem your ways of living determine where you go, based on who you follow. Also from the Dark Brother Hood quests in Oblivion it would seem those killed for Sithis end up in his grasp in his void. So perhaps not all souls are reused (however it is proven to happen as you play as a recycled soul of Nerevar in Morrowind)
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Tiffany Carter
 
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Post » Sat May 28, 2011 9:46 am

Sithis doesn't "exist" in the same sense Boethiah or Mephala exists; also been stated many times on this forum that their "Sithis" is a bootleg Shor. I don't even want to speculate on where they'd go though.
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Leanne Molloy
 
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Post » Sat May 28, 2011 6:07 pm

If all souls are recycled through this dreamsleave then does the world of TES have a population limit? how are new souls made...?
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Cat Haines
 
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Post » Sat May 28, 2011 11:41 am

How is life made?
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Taylor Thompson
 
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