How can I reduce spawn chance?

Post » Sat May 28, 2011 3:12 pm

Hi, I'd like to edit MCA and Fliggertys Armour Project, and maybe the HELLUVA mods by deleting some of the things they add for a more lore-friendly experience, but also by reducing the chance that their remaining additions to the game will appear.
I noticed in the readme for Starfires NPC Additions that the NPC's in that mod have a 'chance they wont spawn' value - is this something I can edit in TESCS? If so that'd be great - I really like the dynamic nature of mods like MCA but I'd like them to add things a lot less frequently, so that where the additions are less than 100% lore friendly, they're unique oddities rather than becoming a lore breaking norm.
So where at present MCA might add 10 NPC's to a town, I'd like if it only added 1, and the same for loot in bandit caves/armour on random bandits.
Please point me in the direction of the script I should edit if this is possible, thankyou for checking my post!
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Shae Munro
 
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Post » Sat May 28, 2011 6:00 pm

Fortunate for you, no need to touch the scripting. Each object, including NPC or a weapon, has it's ID you can find in their own tabs. Once you track, for example a weapon, you want more unique, right click on it and hit details. This will show you all leveled lists it is used in.

Now you can track those down in Leveled list tab and open up one of them. On the right side of that leveled list window you'll see all the stuff that might appear from the list where that list is placed into a container. You can remove that specific weapon from the list now.

What I suggest is, create a new leveled list (by right clicking on the leveled item tab list and selecting new, or clicking edit on one of the references, changing the ID and saving it as a new object). Now find your weapon in the weapon tab, and drag it into the leveled item window (drag it specifically to the list area). Here on the list you can edit the number on the left of the name of the weapon, which will restrict the level that your character needs to be in order to spawn the weapon (so if you set it to 5 the weapon in the barrel won't have any chance to appear before your character reaches level 5), and on the left side of the window you will find "Chance none" option. This number is the % of which weapon will NOT appear. So if you set the chance none to 10% it means that there is 90% of chance that the weapon will appear from the list. If you set it to 90% then there will be 10% of chance that it will appear, thus making it much harder to appear, especially if you combine it with high level restriction, like 40 or so.

Now all you gotta do is find a container you want it to appear in (you can make your own too, if you want to, just rename the ID of some container and place it in the world), and drag the leveled list into the container's window, and voila!

Sorry if something is not understandable, if so let me know and I'll try to go more in detail :)

EDIT: what I am referring to as a leveled list, I meant leveled item :P
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Robert Jackson
 
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Post » Sat May 28, 2011 11:08 am

thankyou for the reply, i tried that in tescs but couldn't get to grips with it, but i found a 'low chance' version of fliggertys armour project which i'll try out. the levelled items tab only seems to show items held by npc's and not the npc's themselves, but I had a look at the scripts for both mca and starfires npc mod, in starfires i found a script which looks to me like spawn chance numbers -
set willdisappear to Random, 5
aiwander, 128, 5, 0, 60, 20, 10, 0, 0, 0, 0
that's the only thing i could find anywhere which looked like it might be what i need to edit in order to make mca npc's spawn less - probably best if i try to contact starfire to find out how to do it as from what i can gather their mod uses the same code as mca. lol in 9 years of morrowind i've never even got close to the dagoth ur bit - always find something to stumble on whne it comes to modding :read:
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Bellismydesi
 
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Post » Sat May 28, 2011 6:36 am

the HELLUVA mods should all have low chance esp's and sandman101 made http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8389
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chinadoll
 
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Post » Sat May 28, 2011 6:12 pm

Hey brilliant, just what i was looking for, thankyou :)
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Gracie Dugdale
 
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Post » Sat May 28, 2011 5:38 pm

no problem, it only took me 4 hours to remember..LOL
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Lisa
 
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